game-code-review SKILL.md skillA

game-code-review from furkantokkan/agent-foundry is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add furkantokkan/agent-foundry/game-code-review@git:20260924.4832323

Pins git:20260924.4832323 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
furkantokkan/agent-foundry
Path
plugins/agent-foundry/skills/game-code-review/SKILL.md
Versions recorded
2
Latest version
git:20260924.4832323, committed Sep 24, 2026
First version recorded
Sep 7, 2026
Size
4,173 bytes
Repository stars
11
License
MIT

Use when reviewing game code or architecture, especially Unity C#, Firebase rules/functions, JavaScript/TypeScript tooling, gameplay systems, UI code, async code, dependency injection, tests, performance hot paths, and security-sensitive backend code.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game Code Review

This workflow is read-only: do not edit code, tests, assets, packages,
settings, reports, lifecycle state, or git state. Add `unity-game-dev`,
`firebase-game-backend`, `javascript-game-tools`, or
`clean-oop-architecture` as read-only domain context when relevant.

## Phase 1 — Resolve scope and one review point

Read repository instructions, nearest path-scoped rules, the requested
files/diff, mapped task acceptance and defect ledger, relevant ADRs/design docs,
and affected tests. If no concrete scope is supplied, review the current
user-provided changeset; do not silently expand to the entire repository.

Record one fixed review point: base revision, head/reviewed revision, dirty
fingerprint, and exact paths. Findings and evidence claims apply only to that
point; later changes make the review stale. When parallel read-only sub-agents
materially help, give them disjoint review axes against the same fixed point and
merge findings only after all return. Never let a review agent edit or review a
moving diff.

For Unity code, verify `Assets/**`, `Packages/**`, `ProjectSettings/**`, asmdef,
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add furkantokkan/agent-foundry/game-code-review@sha256:fe79fc4221fec30e

The line at the top of this page pins the label git:20260924.4832323, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_45e7ifqvp35nmv6q.svg)](https://markdownregistry.com/a/art_45e7ifqvp35nmv6q)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 7, 2026 and Sep 24, 2026, about one every 17 days.

versioncommittedcommitsizeaudit
git:20260924.4832323 latest2026-09-24 4832323 4,173 BA view · diff
git:20260907.501dbca2026-09-07 501dbca 4,158 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4173 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

furkantokkan/agent-foundry · 11 stars · license MIT · pushed 2026-10-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_45e7ifqvp35nmv6q
GET https://markdownregistry.com/api/v1/resolve?ref=furkantokkan/agent-foundry/game-code-review
GET https://markdownregistry.com/api/v1/blob/fe79fc4221fec30e3a540c2cd065a8831862b7b51371a0d43c55d479c62f0911

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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