slotted-actions-animation SKILL.md skillB

slotted-actions-animation from tmhsdigital/blender-developer-tools is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add tmhsdigital/blender-developer-tools/slotted-actions-animation@git:20261005.f80411b

Pins git:20261005.f80411b in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
tmhsdigital/blender-developer-tools
Path
skills/slotted-actions-animation/SKILL.md
Versions recorded
7
Latest version
git:20261005.f80411b, committed Oct 5, 2026
First version recorded
Apr 26, 2026
Size
12,681 bytes
Repository stars
17
License
a license file GitHub does not identify

Create and edit animation from Python under Slotted Actions (Blender 4.4+): Action, slots, layers, strips, channelbags. Bind the action slot, then reach F-curves through a channelbag; action_ensure_channelbag_for_slot exists only on 5.0+, so use strip.channelbag(slot, ensure=True) on 4.5 LTS. Use when the user inserts keyframes or builds F-curves in a script, hits AttributeError on action.fcurves in 5.x, or has keys that exist but never play back. Targets 5.2 LTS with 4.5 LTS fallback.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Slotted Actions Animation

## Trigger

Use this skill when the user:

- Wants to create or edit animation from Python in Blender 5.x
- Mentions `Action`, `slot`, `channelbag`, `keyframe_insert`, `fcurves`
- Has older 4.x animation code (`action.fcurves.new(...)`) that no longer works in 5.x
- Asks how to insert keyframes programmatically and have them persist

## What changed and why

Blender **4.4** introduced the **Slotted Actions** data model to support non-linear, multi-target animation. The old model was a flat list of F-curves owned directly by the Action, which made it impossible for one Action to drive two different IDs (e.g. an armature pose and the armature's custom property channels at the same time) without overwriting each other.

Two version boundaries matter:

- **Blender 4.4 / 4.5 LTS**: the slotted data model (`action.slots`, `action.layers`, `strip.channelbag`) is present **alongside** the legacy flat API (`action.fcurves`, `action.groups`, `action.id_root`), which still works as a proxy. The helper `bpy_extras.anim_utils.action_get_channelbag_for_slot(action, slot)` exists; `action_ensure_channelbag_for_slot` does **not**.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add tmhsdigital/blender-developer-tools/slotted-actions-animation@sha256:c553d80dab6d436f

The line at the top of this page pins the label git:20261005.f80411b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_57vn5cbqrgktcqjz.svg)](https://markdownregistry.com/a/art_57vn5cbqrgktcqjz)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 7 versions of this file, between Apr 26, 2026 and Oct 5, 2026, about one every 27 days. Its first recorded version is graded A and its latest B.

versioncommittedcommitsizeaudit
git:20261005.f80411b latest2026-10-05 f80411b 12,681 BB view · diff
git:20261005.5e0299c2026-10-05 5e0299c 12,087 BA view · diff
git:20261004.350b75d2026-10-04 350b75d 11,931 BA view · diff
git:20260618.c39032d2026-06-18 c39032d 11,141 BA view · diff
git:20260613.e6324e52026-06-13 e6324e5 8,886 BA view · diff
git:20260426.5a05f162026-04-26 5a05f16 8,885 BA view · diff
git:20260426.c4415262026-04-26 c441526 8,895 BA view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (12681 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

tmhsdigital/blender-developer-tools · 17 stars · license a license file GitHub does not identify · pushed 2026-10-18 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_57vn5cbqrgktcqjz
GET https://markdownregistry.com/api/v1/resolve?ref=tmhsdigital/blender-developer-tools/slotted-actions-animation
GET https://markdownregistry.com/api/v1/blob/c553d80dab6d436fddb70fa8400b4f29351c6b26d91a38b3c9e13cd640dc07e5

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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