design-level SKILL.md skillA
design-level from summerengine/summer is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add summerengine/summer/design-level@git:20261010.4ade947Pins git:20261010.4ade947 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- summerengine/summer
- Path
library/skills/design-level/SKILL.md- Versions recorded
- 5
- Latest version
- git:20261010.4ade947, committed Oct 10, 2026
- First version recorded
- Sep 1, 2026
- Size
- 12,437 bytes
- Repository stars
- 86
- License
- MIT
Design a single level — layout, pacing, encounters, secrets, reward gating — outputs a level design doc and a node-tree skeleton for summer_create_scene.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# /design-level — Design One Level ## Overview A level is a controlled sequence of player experiences in physical space. Layout, pacing, encounters, secrets, and reward gating must work together — a "fun layout" with a flat pacing curve still feels boring. This skill walks the six design beats of a single level and drops a node-tree skeleton ready for `summer_create_scene`. **Core principle:** A level has a *pacing curve* and a *teaching arc*. If you can't draw the tension graph and name what the player learned by the end, the level isn't designed yet. ## Steps ### 1. Pin the level type Ask exactly one question: > What kind of level? Pick one: tutorial / hub / combat encounter / boss / exploration / puzzle / stealth / platforming-challenge / mixed. Each type has different beats. Don't blend types in v1 — a "boss room with stealth and puzzles" is three levels poorly squeezed into one. ### 2. Read context If `.summer/GameSoul.md` exists, read it. The level must serve the brief's core loop and the three mechanics. ``` Read .summer/GameSoul.md ``` If `.summer/mechanics/` exists, list the mechanics. Quote them back: …
Read the whole file at its exact version.
How to install
mdr add summerengine/summer/design-level@sha256:4bac0313b810e887The line at the top of this page pins the label git:20261010.4ade947, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_5ij7raercjrwklpu)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 5 versions of this file, between Sep 1, 2026 and Oct 10, 2026, about one every 10 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261010.4ade947 latest | 2026-10-10 | 4ade947 | 12,437 B | A | view · diff |
| git:20260911.b4df358 | 2026-09-11 | b4df358 | 12,577 B | A | view · diff |
| git:20260910.faf61c2 | 2026-09-10 | faf61c2 | 12,721 B | A | view · diff |
| git:20260902.548800b | 2026-09-02 | 548800b | 12,748 B | A | view · diff |
| git:20260901.0837e7a | 2026-09-01 | 0837e7a | 12,776 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (12437 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
summerengine/summer · 86 stars · license MIT · pushed 2026-10-20 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_5ij7raercjrwklpu GET https://markdownregistry.com/api/v1/resolve?ref=summerengine/summer/design-level GET https://markdownregistry.com/api/v1/blob/4bac0313b810e88717d4888b44058fd48b6590e59fbea65c528434e2a882203d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
More from summerengine/summer
Every file in summerengine/summer