scenario-godot-performance-export SKILL.md skillA
scenario-godot-performance-export from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add scenario-labs/skills/scenario-godot-performance-export@git:20261014.9172ac2Pins git:20261014.9172ac2 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- scenario-labs/skills
- Path
skills/game-engines/godot/scenario-godot-performance-export/SKILL.md- Versions recorded
- 2
- Latest version
- git:20261014.9172ac2, committed Oct 14, 2026
- First version recorded
- Oct 4, 2026
- Size
- 20,649 bytes
- Repository stars
- 1,063
- License
- MIT
Use when a Godot game stutters, drops frames, hitches when entering new areas, overheats a phone, or must ship: profiling and Performance monitors, CPU or GPU bound, draw calls, MultiMesh, occlusion culling, LOD, shader compilation hitches, export to macOS, Windows, Linux, Steam, Android (APK, AAB, keystore), iOS (Xcode), web (itch.io, COOP/COEP headers, SharedArrayBuffer, JavaScript interop), build size budgets, demo and DLC builds, signing and notarization.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot performance and release Target: Godot 4.7.2.stable, macOS Apple Silicon; the Android helpers also run on Windows and Linux. Expert level here means every claim about speed comes with a before and after number from the same harness, every build is verified as a file before anyone calls it shipped, and the agent knows which numbers Godot reports wrongly. The stance: measure, classify the bound, fix the biggest cost, re-measure, compare pictures, then ship builds you have opened, run and listed. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed from tool schemas and flag the gap. **REQUIRED BACKGROUND:** scenario-godot-expert (channels, the review loop, toolkit, 4.7 traps). ## Stance (the expert delta) …
Read the whole file at its exact version.
How to install
mdr add scenario-labs/skills/scenario-godot-performance-export@sha256:1c99f0332e921cc6The line at the top of this page pins the label git:20261014.9172ac2, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_5k4agzc6wxir6f65)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Oct 4, 2026 and Oct 14, 2026, about one every 10 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261014.9172ac2 latest | 2026-10-14 | 9172ac2 | 20,649 B | A | view · diff |
| git:20261004.339b02b | 2026-10-04 | 339b02b | 20,527 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (20649 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_5k4agzc6wxir6f65 GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-godot-performance-export GET https://markdownregistry.com/api/v1/blob/1c99f0332e921cc6f23b50a955f465c769fd8db1e6b47e77c4c9607bff1961a9
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.