game-audio-guide SKILL.md skillA
game-audio-guide from gourdja/sonic-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add gourdja/sonic-skills/game-audio-guide@git:20260515.3a80b75Pins git:20260515.3a80b75 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- gourdja/sonic-skills
- Path
skills/game-audio-guide/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260515.3a80b75, committed May 15, 2026
- Size
- 4,522 bytes
- Repository stars
- 4
- License
- Unlicense
Guides implementation of custom Wwise or FMOD DSP plugins from scratch — effect, source, and mixer plugin types. Use when the user wants to create a new Wwise plugin, build an FMOD DSP effect, or implement a custom game audio middleware plugin. Trigger on phrases like "create a Wwise effect plugin", "build an FMOD DSP", "implement custom game audio middleware plugin", "how do I write a Wwise source plugin", or "set up an FMOD DSP description".
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Audio Plugin Implementation Guide Steps apply to both Wwise and FMOD unless noted. ## Step 1 — Choose middleware and plugin type | Middleware | Effect plugin | Source plugin | Mixer plugin | |------------|--------------|---------------|--------------| | Wwise | `IAkInPlaceEffectPlugin` or `IAkOutOfPlaceEffectPlugin` | `IAkSourcePlugin` | `IAkMixerEffectPlugin` | | FMOD | `FMOD_DSP_DESCRIPTION` (process callback) | `FMOD_DSP_DESCRIPTION` (generatetone or read) | `FMOD_DSP_DESCRIPTION` on a bus | - Effect plugins modify an existing signal in place or out of place. - Source plugins generate audio from scratch (synthesisers, procedural audio). - Mixer plugins operate on a mix bus and see the summed signal from all inputs. - Confirm the plugin type before writing any code — changing it later requires reworking the descriptor and callback signatures. ## Step 2 — Set up the plugin descriptor **Wwise:** - Declare an `AkPluginInfo` struct with your company ID, plugin ID, and plugin type. - Implement `GetPluginInfo()` to return it from your plugin class. - Provide a `CreateXxx` factory function and register it with `AK::SoundEngine::RegisterPlugin`. …
Read the whole file at its exact version.
How to install
mdr add gourdja/sonic-skills/game-audio-guide@sha256:f8f63b14a9c8196bThe line at the top of this page pins the label git:20260515.3a80b75, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_66aqvtsmjwtp3ejq)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on May 15, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4522 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
gourdja/sonic-skills · 4 stars · license Unlicense · pushed 2026-10-12 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_66aqvtsmjwtp3ejq GET https://markdownregistry.com/api/v1/resolve?ref=gourdja/sonic-skills/game-audio-guide GET https://markdownregistry.com/api/v1/blob/f8f63b14a9c8196ba414d32ae0a4dad625c8d8fbc9280aed67f029b9f0aae2bd
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.