auto-fire-targeting SKILL.md skillA

auto-fire-targeting from summerengine/summer is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add summerengine/summer/auto-fire-targeting@git:20261010.4ade947

Pins git:20261010.4ade947 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
summerengine/summer
Path
library/skills/auto-fire-targeting/SKILL.md
Versions recorded
3
Latest version
git:20261010.4ade947, committed Oct 10, 2026
First version recorded
Sep 1, 2026
Size
8,955 bytes
Repository stars
86
License
MIT

Design or fix auto-fire weapon targeting (survivors, top-down ARPG, tower defense) — the pending-damage pattern that prevents over-commit and overkill.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Auto-Fire Weapon Targeting — pending-damage pattern

A survivors-genre auto-fire weapon picks a target each fire frame. Naive nearest-enemy targeting wastes bullets when fire rate exceeds bullet flight time. This skill encodes the pending-damage pattern that fixes it.

## The problem

Auto-fire weapon. Bullet speed 22 m/s. Target 10m away. Bullet takes ~0.45s to arrive. With high attack speed the player fires several bullets per second. By the time the first bullet arrives and kills the target, several more bullets are already in flight toward where the target was. They miss into empty space. The player sees bullets "fan out in a cone past the dead enemy" while other enemies stand around untouched.

This is not a re-targeting bug. The weapon's `_fire()` correctly re-runs `find_nearest_enemy()` each shot. The issue is that the target is alive at fire-time and dead at arrival-time. All shots fired in that window aim at it because none of them know about the kill in flight.

## The fix — pending damage commitment
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add summerengine/summer/auto-fire-targeting@sha256:dd87b65785058f74

The line at the top of this page pins the label git:20261010.4ade947, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_6egfedwmovubojbi.svg)](https://markdownregistry.com/a/art_6egfedwmovubojbi)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Sep 1, 2026 and Oct 10, 2026, about one every 19 days.

versioncommittedcommitsizeaudit
git:20261010.4ade947 latest2026-10-10 4ade947 8,955 BA view · diff
git:20260911.b4df3582026-09-11 b4df358 8,786 BA view · diff
git:20260901.0837e7a2026-09-01 0837e7a 9,003 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8955 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

summerengine/summer · 86 stars · license MIT · pushed 2026-10-20 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_6egfedwmovubojbi
GET https://markdownregistry.com/api/v1/resolve?ref=summerengine/summer/auto-fire-targeting
GET https://markdownregistry.com/api/v1/blob/dd87b65785058f74d5e6fb6e62afe484db386417ade075309d94acdcd0a5193c

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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