three SKILL.md skillB
three from anton-abyzov/vskill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add anton-abyzov/vskill/three@v1.0.1Pins v1.0.1 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- B, 16 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- anton-abyzov/vskill
- Path
.claude/skills/three/SKILL.md- Versions recorded
- 1
- Latest version
- v1.0.1, committed Jun 16, 2026
- Size
- 3,554 bytes
- Repository stars
- 48
- License
- MIT
Three.js and WebGL adapter patterns for HyperFrames. Use when creating deterministic Three.js scenes, WebGL canvas layers, AnimationMixer timelines, camera motion, shader-driven visuals, or canvas renders that respond to HyperFrames hf-seek events.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Three.js for HyperFrames
HyperFrames supports Three.js through its `three` runtime adapter. The adapter does not own your scene. It publishes HyperFrames time and dispatches a seek event so your composition can render the exact frame.
## Contract
- Create the scene, camera, renderer, materials, and assets synchronously when possible.
- Render from HyperFrames time, not wall-clock time.
- Listen for the `hf-seek` event and render exactly that time.
- Load models, textures, and HDRIs before render-critical seeking. Do not fetch them at seek time.
- Avoid `requestAnimationFrame` or `renderer.setAnimationLoop` as the source of truth for render-critical motion.
The adapter sets `window.__hfThreeTime` and dispatches `new CustomEvent("hf-seek", { detail: { time } })` on each seek.
## Basic Pattern
```html
<canvas id="three-layer"></canvas>
<script type="module">
import * as THREE from "https://cdn.jsdelivr.net/npm/three@0.181.2/+esm";
const canvas = document.getElementById("three-layer");
const renderer = new THREE.WebGLRenderer({ canvas, alpha: true, antialias: true });
// Match these to your composition's frame size.
renderer.setSize(1920, 1080, false);
…Read the whole file at its exact version.
How to install
mdr add anton-abyzov/vskill/three@sha256:5ac2038fff24c7c4The line at the top of this page pins the label v1.0.1, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_6en57g2sbeoasiuc)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Jun 16, 2026.
Audit of the latest version
- fail: No script tag (matched: <script)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3554 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.
Source
anton-abyzov/vskill · 48 stars · license MIT · pushed 2026-10-21 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_6en57g2sbeoasiuc GET https://markdownregistry.com/api/v1/resolve?ref=anton-abyzov/vskill/three GET https://markdownregistry.com/api/v1/blob/5ac2038fff24c7c4164fc2d5e59a97b661dd9a72eb48e720e31083bacb4eb6e6
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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