scenario-godot-ui SKILL.md skillA

scenario-godot-ui from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add scenario-labs/skills/scenario-godot-ui@git:20261004.339b02b

Pins git:20261004.339b02b in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
scenario-labs/skills
Path
skills/game-engines/godot/scenario-godot-ui/SKILL.md
Versions recorded
1
Latest version
git:20261004.339b02b, committed Oct 4, 2026
Size
22,057 bytes
Repository stars
1,063
License
MIT

Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, anchors, themes in code, 'UI scales wrong on phones', 'text too small on 4K', notch or safe area, stretch mode and aspect, gamepad or keyboard menu navigation, focus lost, input rebinding screen, localization (CSV, PO, tr_n plurals, Arabic RTL, CJK fonts, pseudolocalization), screen reader accessibility, UI scale slider, or clicks not reaching the game.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Godot UI (UI developer)

Target: Godot 4.7.2.stable, macOS Apple Silicon.

Expert level here means one layout proven, by numbers and images, from a 1080x2400 phone in portrait to a 3840x2160 monitor, in every language, with mouse, pad and screen reader. The stretch transform scales, containers place, one Theme built in code styles, and nothing ships before a layout matrix and a contact sheet say so. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed from tool schemas and flag the gap.

**REQUIRED BACKGROUND:** scenario-godot-expert (channels, review loop, 6.3 traps).

## Stance (the expert delta)

1. **Pick the base size for the extremes, not for 1080p.** A square base (720x720) with `canvas_items` + `expand` and Handheld Orientation `sensor` gives one scale for portrait and landscape (docs, Multiple resolutions). Measured: 1.5x on a 1080x2400 phone in both orientations, 3x on 4K. A 1152x648 base gives a 0.9375x canvas on the same phone and three undersized buttons [added, measured]. Godotneers' 1920x1080 base (1_OFJLyqlXI) suits desktop only.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add scenario-labs/skills/scenario-godot-ui@sha256:f76061b9306a8a20

The line at the top of this page pins the label git:20261004.339b02b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_6kf6qoflal3ggkc5.svg)](https://markdownregistry.com/a/art_6kf6qoflal3ggkc5)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 4, 2026.

versioncommittedcommitsizeaudit
git:20261004.339b02b latest2026-10-04 339b02b 22,057 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (22057 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_6kf6qoflal3ggkc5
GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-godot-ui
GET https://markdownregistry.com/api/v1/blob/f76061b9306a8a20c9456daabcd706be72fe849d7707e8aefc64d0762760fb98

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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