uv-workflow SKILL.md skillA

uv-workflow from furkantokkan/agent-foundry is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add furkantokkan/agent-foundry/uv-workflow@v1.0.0

Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
furkantokkan/agent-foundry
Path
plugins/blender-texture-foundry/skills/uv-workflow/SKILL.md
Versions recorded
2
Latest version
v1.0.0, committed Sep 24, 2026
First version recorded
Sep 7, 2026
Size
4,265 bytes
Repository stars
11
License
MIT

Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts. Use when preparing meshes for texturing and engine export in Blender via MCP.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# UV Workflow

Efficient UV layouts with consistent texel density. Seams at hidden edges. Engine-ready.

## When to Use

- After topology locked, before texturing
- Modular kit UV atlas planning
- Lightmap UV channel setup
- UDIM workflows for hero assets

## Workflow

```
UV Planning → Seam Marking → Unwrap → Texel Density Check
    → Pack → Mirror/Overlap Decision → Lightmap UV (if needed) → Validation
```

## Seam Placement Rules

Place seams at:
- Back of head, spine centerline
- Inner arms, inner legs
- Bottom of chin, underside of objects
- Panel edges on hard surface (construction seams)
- Hidden areas under clothing/overlaps

Never place seams on:
- Face (front)
- Primary gameplay-visible surfaces
- Deforming joint centers (relocate to nearby hidden area)

## Texel Density

**Formula:** `Texel Density = Texture Resolution / UV Island Size in UV space`

Target consistency across visible surfaces:

| Asset Tier | Target TD (px/m) |
|------------|------------------|
| Hero | 512–1024 px/m |
| Standard | 256–512 px/m |
| Background | 128–256 px/m |

Use same density for modular kit pieces sharing atlas.

## Unwrap Methods

| Method | Use When |
|--------|----------|
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add furkantokkan/agent-foundry/uv-workflow@sha256:c8829aa74ed18b9e

The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7wz6agrvwlk5ug6b.svg)](https://markdownregistry.com/a/art_7wz6agrvwlk5ug6b)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 7, 2026 and Sep 24, 2026, about one every 17 days.

versioncommittedcommitsizeaudit
v1.0.0 latest2026-09-24 4832323 4,265 BA view · diff
v1.0.02026-09-07 72e9bb3 4,240 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4265 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

furkantokkan/agent-foundry · 11 stars · license MIT · pushed 2026-10-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_7wz6agrvwlk5ug6b
GET https://markdownregistry.com/api/v1/resolve?ref=furkantokkan/agent-foundry/uv-workflow
GET https://markdownregistry.com/api/v1/blob/c8829aa74ed18b9edb1f7409ad13dd540cffee5f56fc6bf6ffad01e1e81d96be

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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