motion-assets SKILL.md skillA

motion-assets from fusengine/agents is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add fusengine/agents/motion-assets@git:20261012.0cd6b32

Pins git:20261012.0cd6b32 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
fusengine/agents
Path
plugins/motion-expert/skills/motion-assets/SKILL.md
Versions recorded
1
Latest version
git:20261012.0cd6b32, committed Oct 12, 2026
Size
5,420 bytes
Repository stars
33
License
MIT

Use when a film needs product visuals — capturing real screenshots at a fixed DPR, the real OS pointer, masking sensitive data with labeled example data, avoiding third-party brand look-alikes, and recording provenance in .motion/assets.json.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

<objective>
Stage 3 of the `motion-method` pipeline: every product visual in a film is a real capture of the real product, taken at a fixed device pixel ratio, with sensitive data masked before capture and an "Example data" label wherever placeholder data replaces real values. Each asset is recorded in `.motion/assets.json` with its source URL, capture settings, masking applied, and sha256, so the critic's truth-safety criterion can be checked against a file rather than a promise.

It does not draw UI. A screen the product does not have is "invented UI" — a hard-fail in `motion-review`.
</objective>

# Motion Assets

## Agent Workflow (MANDATORY)

| Step | Who / Tool | What |
|------|-----------|------|
| Before capturing | read `fuse-ai-pilot:fuse-browser-usage` | Tool routing and batching rules for `mcp__fuse-browser__*` |
| Capture N screens | `browser_shots_batch` (one call, N URLs) | Real screenshots — never a per-URL loop |
| DPR must be pinned | CDP `Emulation.setDeviceMetricsOverride` (`deviceScaleFactor`) | Same approach as `docs/demo/statusline-mod/motion-capture.js` |
| After capture | write `.motion/assets.json`, run the check script | Provenance + hash |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add fusengine/agents/motion-assets@sha256:b842be541c236dd0

The line at the top of this page pins the label git:20261012.0cd6b32, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_biqdbxag5usf7t3q.svg)](https://markdownregistry.com/a/art_biqdbxag5usf7t3q)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 12, 2026.

versioncommittedcommitsizeaudit
git:20261012.0cd6b32 latest2026-10-12 0cd6b32 5,420 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5420 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

fusengine/agents · 33 stars · license MIT · pushed 2026-10-12 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_biqdbxag5usf7t3q
GET https://markdownregistry.com/api/v1/resolve?ref=fusengine/agents/motion-assets
GET https://markdownregistry.com/api/v1/blob/b842be541c236dd02a5f4682211cef004fdc8b6d363b1d0690734708796c2417

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in fusengine/agents

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