gpu-drawing-and-overlays SKILL.md skillB

gpu-drawing-and-overlays from tmhsdigital/blender-developer-tools is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add tmhsdigital/blender-developer-tools/gpu-drawing-and-overlays@git:20261012.83b09cf

Pins git:20261012.83b09cf in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
tmhsdigital/blender-developer-tools
Path
skills/gpu-drawing-and-overlays/SKILL.md
Versions recorded
1
Latest version
git:20261012.83b09cf, committed Oct 12, 2026
Size
11,195 bytes
Repository stars
17
License
a license file GitHub does not identify

Draw viewport overlays and offscreen images with the gpu module instead of the removed bgl: SpaceView3D.draw_handler_add/remove symmetry, gpu.shader.from_builtin names, gpu_extras.batch.batch_for_shader, gpu.state for blending, depth and line width (POLYLINE shaders), blf text, tag_redraw, and GPUOffScreen with gpu.init() for --background on 5.2. Use when the user wants a viewport overlay, measurement readout, guide lines, debug visualization or an offscreen render from Python, or hits…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# GPU Drawing and Overlays

## Trigger

Use this skill when the user:

- Wants to draw lines, points, shapes or text over the 3D viewport or an image editor from an add-on
- Has add-on code with `import bgl`, `bgl.glEnable`, `bgl.glLineWidth`, or gets `ModuleNotFoundError: No module named 'bgl'` on 5.x
- Wants to render something with the GPU into an image from a script, including headless
- Sees `SystemError: GPU functions for drawing are not available in background mode`

## `bgl` is gone

`bgl` wrapped raw OpenGL calls, which Blender's Metal and Vulkan backends cannot honour. It is deprecated on 4.5 LTS and removed in 5.x. Measured: `importlib.util.find_spec('bgl')` is `None` on 5.0.1, 5.1.2 and 5.2.1, and still present on 4.5.14. Code that imports it does not register on 5.x at all. Everything below uses `gpu`, `gpu_extras` and `blf`, which work on both 4.5 and 5.x, so no version branch is needed for drawing itself. The `no-bgl` rule flags leftovers.

## The overlay pattern: register, draw, unregister

```python
import bpy
import gpu
from gpu_extras.batch import batch_for_shader

_handle = None

def draw_guides():
    obj = bpy.context.active_object
    if obj is None:
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add tmhsdigital/blender-developer-tools/gpu-drawing-and-overlays@sha256:4b3cb2b2a9dde524

The line at the top of this page pins the label git:20261012.83b09cf, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_clrxsdeqpisht6qi.svg)](https://markdownregistry.com/a/art_clrxsdeqpisht6qi)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 12, 2026.

versioncommittedcommitsizeaudit
git:20261012.83b09cf latest2026-10-12 83b09cf 11,195 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (11195 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

tmhsdigital/blender-developer-tools · 17 stars · license a license file GitHub does not identify · pushed 2026-10-18 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_clrxsdeqpisht6qi
GET https://markdownregistry.com/api/v1/resolve?ref=tmhsdigital/blender-developer-tools/gpu-drawing-and-overlays
GET https://markdownregistry.com/api/v1/blob/4b3cb2b2a9dde524e0e25073729bb151541d39d71c4e95150866571347dc83f2

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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