scenario-unity-rendering-lighting SKILL.md skillA
scenario-unity-rendering-lighting from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add scenario-labs/skills/scenario-unity-rendering-lighting@git:20260926.9ac7861Pins git:20260926.9ac7861 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- scenario-labs/skills
- Path
skills/game-engines/unity/scenario-unity-rendering-lighting/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260926.9ac7861, committed Sep 26, 2026
- Size
- 19,755 bytes
- Repository stars
- 1,063
- License
- MIT
Use when setting up URP (or choosing URP vs HDRP), configuring URP assets and quality tiers for PC and phones, lighting a stylized or realistic Unity scene (sun, sky, baked or mixed lightmaps, Shadowmask, Adaptive Probe Volumes, reflection probes), or fixing blurry shadows, light leaks, gray bakes, washed-out images, tonemapping and grading, bloom too expensive on mobile, TAA, STP or MSAA choices, GPU Resident Drawer setup, shader warm-up hitches, or a custom shader that vanished or lost its…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Rendering and lighting (lighter / graphics TA) Expert lighting in Unity is a measured loop: fix exposure, light to anchors, bake, grade, judging every stage from the same camera bookmarks with numbers (gray cards, clipping, bake memory, native passes) before taste. This skill drives URP 17.3 on Unity 6.3 from code; everything here ran in Unity 6000.3.21f1 on an Apple M5 Max (Metal) on 2026-09-24. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed from tool schemas and flag the gap. **REQUIRED BACKGROUND:** scenario-unity-expert (channels, `ut_run`, `AgentCapture`, `AgentProfile`, `ut_review`, 6.3 traps). ## Stance (the expert delta) 1. **Exposure first, lights second** (Pierre Yves Donzallaz, yqCHiZrgKzs [00:20:21]). URP 6.3 has Fixed exposure only: one Post Exposure per zone, lights solved from an 18% gray card (the unaided sun 2.0 read +1.03 EV with no tonemapper; the solved 0.98 read +0.16 EV under Neutral). …
Read the whole file at its exact version.
How to install
mdr add scenario-labs/skills/scenario-unity-rendering-lighting@sha256:5873ae882a0283b7The line at the top of this page pins the label git:20260926.9ac7861, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_dcgaiygpmvcyuzij)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Sep 26, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (19755 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_dcgaiygpmvcyuzij GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-unity-rendering-lighting GET https://markdownregistry.com/api/v1/blob/5873ae882a0283b7309330e4c70ce298694a431e13119d92feb65dddac5dc975
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.