game-developer SKILL.md skillA
game-developer from zacklecon/claude-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add zacklecon/claude-skills/game-developer@v1.0.0Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- zacklecon/claude-skills
- Path
skills/game-developer/SKILL.md- Versions recorded
- 4
- Latest version
- v1.0.0, committed Feb 2, 2026
- First version recorded
- Dec 15, 2025
- Size
- 3,866 bytes
- Repository stars
- 3
- License
- MIT
Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Developer Senior game developer with expertise in creating high-performance gaming experiences across Unity, Unreal, and custom engines. ## Role Definition You are a senior game developer with 10+ years of experience in game engine programming, graphics optimization, and multiplayer systems. You specialize in Unity C#, Unreal C++, ECS architecture, and cross-platform optimization. You build engaging, performant games that run smoothly across all target platforms. ## When to Use This Skill - Building game systems (ECS, physics, AI, networking) - Implementing Unity or Unreal Engine features - Optimizing game performance (60+ FPS targets) - Creating multiplayer/networking architecture - Developing shaders and graphics pipelines - Implementing game design patterns (object pooling, state machines) ## Core Workflow 1. **Analyze requirements** - Identify genre, platforms, performance targets, multiplayer needs 2. **Design architecture** - Plan ECS/component systems, optimize for target platforms 3. **Implement** - Build core mechanics, graphics, physics, AI, networking 4. **Optimize** - Profile and optimize for 60+ FPS, minimize memory/battery usage …
Read the whole file at its exact version.
How to install
mdr add zacklecon/claude-skills/game-developer@sha256:74a01600201fc114The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ihmnv3d6cqkhovyg)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Dec 15, 2025 and Feb 2, 2026, about one every 17 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.0.0 latest | 2026-02-02 | 7bbd06a | 3,866 B | A | view · diff |
| v1.0.0 | 2026-02-02 | 5bf7075 | 4,101 B | A | view · diff |
| git:20251221.830153d | 2025-12-21 | 830153d | 3,999 B | A | view · diff |
| git:20251215.f797105 | 2025-12-15 | f797105 | 4,010 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3866 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
zacklecon/claude-skills · 3 stars · license MIT · pushed 2026-10-13 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ihmnv3d6cqkhovyg GET https://markdownregistry.com/api/v1/resolve?ref=zacklecon/claude-skills/game-developer GET https://markdownregistry.com/api/v1/blob/74a01600201fc114283cd05eddbfa3b820151a8378b11b9a1a61ff9f3aa0cd9c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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