character-animation-wiring SKILL.md skillA

character-animation-wiring from summerengine/summer is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add summerengine/summer/character-animation-wiring@git:20261010.4ade947

Pins git:20261010.4ade947 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
summerengine/summer
Path
library/skills/character-animation-wiring/SKILL.md
Versions recorded
5
Latest version
git:20261010.4ade947, committed Oct 10, 2026
First version recorded
Sep 2, 2026
Size
15,547 bytes
Repository stars
86
License
MIT

Wire a rigged, animated character end to end — inspect real clips and bones, locomotion state machine, method-track events, poses, blend shapes, root motion.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Character Animation Wiring — Rigged GLB to Living Character

The game-critical path: a rigged, animated character lands in the scene — from `summer_generate_3d({options:{rig:true}})` + `summer_generate_motion`, or an imported GLB — and nothing moves yet. This skill wires it end to end: inspect what actually arrived, build locomotion, fire gameplay events off animation frames, add poses and head tracking, key the face, and handle root motion. Then **prove it in a playtest** — a wired tree that was never played is a claim, not a result.

Two lanes throughout:

- **ctx lane (animation-tier engines):** the animation ctx helpers on `summer_run_script` — `anim_state_machine`, `animate_method`, `bone_pose`, `look_at_modifier`, plus the `animate()` v2 extensions. One script per step, owner handled, failures come back as report entries.
- **raw lane (any engine):** the same wiring through plain GDScript in `summer_run_script` — the Animation/AnimationTree classes are fully script-bound, just verbose. On an older engine a missing ctx helper is a plain `Invalid call to method ...` script error; fall back to the raw lane, which works everywhere.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add summerengine/summer/character-animation-wiring@sha256:7cffd158c4a30cd0

The line at the top of this page pins the label git:20261010.4ade947, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_lhukuorhm7azdk4o.svg)](https://markdownregistry.com/a/art_lhukuorhm7azdk4o)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Sep 2, 2026 and Oct 10, 2026, about one every 9 days.

versioncommittedcommitsizeaudit
git:20261010.4ade947 latest2026-10-10 4ade947 15,547 BA view · diff
git:20260911.b4df3582026-09-11 b4df358 15,589 BA view · diff
git:20260910.5e631742026-09-10 5e63174 15,971 BA view · diff
git:20260902.548800b2026-09-02 548800b 15,952 BA view · diff
git:20260902.56774bb2026-09-02 56774bb 16,237 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (15547 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

summerengine/summer · 86 stars · license MIT · pushed 2026-10-20 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_lhukuorhm7azdk4o
GET https://markdownregistry.com/api/v1/resolve?ref=summerengine/summer/character-animation-wiring
GET https://markdownregistry.com/api/v1/blob/7cffd158c4a30cd0fe0112d906bf945e56deaf225bb280d3d14ec60cf16d1a4e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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