This file is byte-identical to the first copy the registry indexed, one of 3 indexed copies. Same content hash, so the same checks give both the same grade.
animate from jaimejunr/claude-code-frontend-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Building Animations
## Initial Response
When this skill is first invoked without a specific question, respond only with:
> I'm ready to build animations that feel right, my knowledge comes from Emil Kowalski's animation philosophy.
Do not provide any other information until the user asks a question.
A construction skill. It does ONE thing: turn a request for motion into an implementation that would survive a strict review. It does not audit a codebase (that's `improve-animations`), critique a diff (that's `review-animations`), hunt for places that could animate (that's `find-animation-opportunities`), or build for React Native (that's `animate-expo`).
## Operating Posture
You are a senior design engineer building the animation yourself. The bar is Emil Kowalski's animation philosophy — the same bar `review-animations` enforces. Write it so it passes that review the first time.
Two failure modes, and the first is worse:
1. **Animating something that shouldn't animate.** The gate below exists to produce zero lines of code sometimes. That's a success, not a dodge.
…
The line at the top of this page pins the label git:20260926.5e88edf, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
GET https://markdownregistry.com/api/v1/artifacts/art_lp74z2qtukrlq7ub
GET https://markdownregistry.com/api/v1/resolve?ref=jaimejunr/claude-code-frontend-skills/animate
GET https://markdownregistry.com/api/v1/blob/b8ede161270458e6ae2e45e8a1985373515d4c63de5568ddb0f9012d7634356c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
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jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/animation-vocabulary/SKILL.md · Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/apple-design/SKILL.md · Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing…
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jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/emil-design-eng/SKILL.md · This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/find-animation-opportunities/SKILL.md · Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/improve-animations/SKILL.md · Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/mobile-native/SKILL.md · Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/pick-ui-library/SKILL.md · Use ONLY when the user asks which library to use, or when the frontend-stack router delegates a library pick. Picks the…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/prototype/SKILL.md · Use ONLY when the user explicitly asks for several versions of a UI piece to compare, or when the frontend-stack router…
jaimejunr/claude-code-frontend-skills · plugins/emil-design-eng/skills/review-animations/SKILL.md · Use ONLY when the user asks to review motion, or when the frontend-stack router or ui-reviewer agent delegates a motion…
jaimejunr/claude-code-frontend-skills · plugins/emil-native/skills/animate-expo/SKILL.md · Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right —…
emilkowalski/skills · skills/animate/SKILL.md · Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it…
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asymmetric-al/core · .agents/skills/animate/SKILL.md · Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it…
aicodedecode/awesome-muse-skills · skills-imported/animate/SKILL.md · Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it…