scenario-seedance-storyboard SKILL.md skillA
scenario-seedance-storyboard from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add scenario-labs/skills/scenario-seedance-storyboard@git:20261004.87b8501Pins git:20261004.87b8501 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- scenario-labs/skills
- Path
skills/scenario-seedance-storyboard/SKILL.md- Versions recorded
- 4
- Latest version
- git:20261004.87b8501, committed Oct 4, 2026
- First version recorded
- Aug 23, 2026
- Size
- 10,834 bytes
- Repository stars
- 1,063
- License
- MIT
Use when a Seedance video must hold continuous movement across shots: dance choreography, fights, sports, or any performance where limbs teleport, feet slide, or motion resets at every cut, or when turning a storyboard and character sheet into a multi-shot sequence that plays as one take. Keywords: storyboard to video, choreography, movement control, pose chain, timecoded shot script, first and last frame chaining, character sheet, multi-shot continuity, Seedance 2.5 and 2.0.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Scenario Seedance Storyboard ## Overview Prompted shot by shot, generated movement falls apart: limbs teleport, feet slide, and every cut resets the performance. So storyboard instead of prompting harder. What this delivers is continuous motion through the handoffs, not editorially distinct cuts: for cuts a viewer can feel, cut the delivered clip yourself with `scenario-video-editing`. Write a timecoded shot script, draw a character sheet and a numbered panel per shot, and hold one rule: every shot ends in the pose the next one starts from. Pinned boundaries leave nothing to reset, so the cuts play as one performance. Connection and the core loop: the `scenario` skill; the Seedance parameter contract, conditioning traps, and sound lanes: the `scenario-seedance` skill; identity across stills and a reusable character sheet: the `scenario-consistency` and `scenario-identity-library` skills; a board or comic page that is itself the deliverable: the `scenario-storyboards` skill; splitting and rejoining shots: the `scenario-video-editing` and `scenario-video-assembly` skills. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx… …
Read the whole file at its exact version.
How to install
mdr add scenario-labs/skills/scenario-seedance-storyboard@sha256:1adac020338564eeThe line at the top of this page pins the label git:20261004.87b8501, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ni5kzlc72bcc4qh6)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Aug 23, 2026 and Oct 4, 2026, about one every 14 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261004.87b8501 latest | 2026-10-04 | 87b8501 | 10,834 B | A | view · diff |
| git:20260916.5d223d9 | 2026-09-16 | 5d223d9 | 10,800 B | A | view · diff |
| git:20260902.afb4408 | 2026-09-02 | afb4408 | 9,744 B | A | view · diff |
| git:20260823.17e0a35 | 2026-08-23 | 17e0a35 | 9,664 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (10834 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ni5kzlc72bcc4qh6 GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-seedance-storyboard GET https://markdownregistry.com/api/v1/blob/1adac020338564ee6a2a720a4d79de5dbf2648927c01eba861dab088d2ec1143
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.