Home / akillness / jeo-skills · .agent-skills/game-feel/SKILL.md · GitHub

game-feel skillA

game-feel is agent-read markdown (skill) from akillness/jeo-skills: Diagnose and tune the response chain from player intent through input, simulation, visible motion, camera, animation, VFX, audio, haptics, UI, and recovery for an existing game mechanic. Use when movement, combat, jumping, firing, hits, pickups, menus, or abilities work mechanically but feel delayed, weak, weightless, noisy, inconsistent, nauseating, or unresponsive; when the user asks for game feel, juice, punch, hit stop, freeze frames, screenshake, squash and stretch, impact feedback, input l.

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

What the file says

# Game Feel

Game feel is the experienced response between intention and consequence. Treat it as a
measured chain, not a checklist of shake, flash, freeze, particles, and sound. Polish must
clarify the mechanic without changing trusted simulation state, blocking input, hiding
readability, or making the game inaccessible.

## When to use this skill

Use it to:

- diagnose a mechanic that works but feels delayed, soft, weightless, slippery, or noisy;
- inspect input-to-visible-response and action-to-consequence timing;
- tune movement, attack, jump, dash, fire, impact, pickup, death, or button feedback;
- coordinate animation, camera, VFX, audio, haptics, UI, and recovery;
- compare a baseline and one controlled feel variant;
- add reduced-motion, flash, haptic, or redundant cue alternatives;
- separate actual input latency from animation, camera, rendering, or network delay.

Do not use it to invent the base mechanic, build a camera system, author a VFX effect, mix
sound, or profile a whole frame budget. Route those to the relevant game-design, Three.js,
`game-vfx`, audio, or `game-performance-profiler` skill.

## Instructions

### 1. Freeze one mechanic and context
…

Read the whole file at its exact version.

How to install

Latest version
mdr add akillness/jeo-skills/game-feel@v1.0
Exact content
mdr add akillness/jeo-skills/game-feel@sha256:bba24c3745f77669

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

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Versions

versioncommittedcommitsizeaudit
v1.0 latest2026-08-28 bbbde81 8,423 BA view · diff
v1.02026-08-28 47831aa 8,724 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8423 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

akillness/jeo-skills · 47 stars · license none · pushed 2026-09-22 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_osmtjhtgj62bgca7
GET https://markdownregistry.com/api/v1/resolve?ref=akillness/jeo-skills/game-feel
GET https://markdownregistry.com/api/v1/blob/bba24c3745f776692edb7bec46a3a75e0774dcc97b4af92faea29eaea5611edc

Your agent does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

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