scenario-zbrush-paint-render SKILL.md skillA
scenario-zbrush-paint-render from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add scenario-labs/skills/scenario-zbrush-paint-render@git:20260926.9ac7861Pins git:20260926.9ac7861 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- scenario-labs/skills
- Path
skills/dcc/zbrush/scenario-zbrush-paint-render/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260926.9ac7861, committed Sep 26, 2026
- Size
- 18,280 bytes
- Repository stars
- 1,063
- License
- MIT
Use when polypainting in ZBrush (skin color zones, fills, cavity or AO passes, Spotlight), baking polypaint to a texture or vertex color, rendering a ZBrush model with BPR or Redshift, making render passes, a turntable or portfolio shots, or when paint looks like uniform beige or clown makeup, is blurry, is hidden under a texture or in Redshift, or a render is noisy, clipped, orthographic or bruised.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# ZBrush paint and render (texture and presentation artist) Expert paint in ZBrush is observation made systematic: color zones placed by what lies under the skin, pushed enough to survive the shader, judged on neutral and flat views, and baked at a resolution the mesh can hold. For an agent without a tablet most of it is buttons: fills at a chosen intensity through generated masks, zone images projected onto the mesh, and renders that are both measured and looked at. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed from tool schemas and flag the gap. **REQUIRED BACKGROUND:** scenario-zbrush-expert (bridge, stroke engine, review loop, 2026 traps). ## Stance (the expert delta) - **Paint last, at the top level.** Polypaint is one color per vertex: a lower level paints blurry, adding levels afterwards breaks it, and the map follows the point count (about 4M points per 2K map; 4K is wasted there) (FlippedNormals). …
Read the whole file at its exact version.
How to install
mdr add scenario-labs/skills/scenario-zbrush-paint-render@sha256:bd50532009ebcf24The line at the top of this page pins the label git:20260926.9ac7861, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_oxlhnakll63qb67g)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Sep 26, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (18280 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_oxlhnakll63qb67g GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-zbrush-paint-render GET https://markdownregistry.com/api/v1/blob/bd50532009ebcf24a8679cb1364918a096b5d217477101e0bc31852925ec9eb2
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.