scenario-blender-export SKILL.md skillA

scenario-blender-export from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add scenario-labs/skills/scenario-blender-export@git:20261020.020ff0b

Pins git:20261020.020ff0b in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
scenario-labs/skills
Path
skills/dcc/blender/scenario-blender-export/SKILL.md
Versions recorded
1
Latest version
git:20261020.020ff0b, committed Oct 20, 2026
Size
10,421 bytes
Repository stars
1,094
License
MIT

Use when exporting a model, character or animation from Blender to a game engine, the web or a 3D printer: FBX, glTF/GLB, USD/USDZ or STL for Unity, Unreal Engine, Godot, Roblox, three.js or Apple AR Quick Look. Also when an export arrives at the wrong scale (100x, 0.01), rotated 90 degrees, facing backwards, with extra leaf bones, without its animation, blend shapes or textures; when making LODs or collision meshes (UCX_, -colonly) for an engine; when converting a folder of models in batch…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Blender export (engine-ready files)

An export is done when the file has been re-imported and measured, not when the exporter returned
`FINISHED`. Gate the asset first, export with a preset, then round-trip the file. This skill builds
on `scenario-blender-expert` (execution channels, the delivery gate) and imports its scripts, so
install the two side by side. If a sibling skill named here is missing from your available skills,
ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended,
proceed from tool schemas and flag the gap.

Toolkit: [`scripts/bx_export.py`](scripts/bx_export.py). Per-engine facts with their sources:
[`references/engines.md`](references/engines.md).

## Quick reference

| Target                   | Preset            | File                | Engine side                                |
| ------------------------ | ----------------- | ------------------- | ------------------------------------------ |
| Unity, static mesh       | `unity`           | FBX                 | import defaults                            |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add scenario-labs/skills/scenario-blender-export@sha256:2c306189b1546a71

The line at the top of this page pins the label git:20261020.020ff0b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_qfb4yd5yriv4bkdo.svg)](https://markdownregistry.com/a/art_qfb4yd5yriv4bkdo)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 20, 2026.

versioncommittedcommitsizeaudit
git:20261020.020ff0b latest2026-10-20 020ff0b 10,421 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (10421 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

scenario-labs/skills · 1,094 stars · license MIT · pushed 2026-10-22 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_qfb4yd5yriv4bkdo
GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-blender-export
GET https://markdownregistry.com/api/v1/blob/2c306189b1546a7121022fc6578e373b33760f1600c1f442f326ff27922b9f3b

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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