kiln-compose-scene SKILL.md skillA

kiln-compose-scene from matthew-kissinger/kiln is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add matthew-kissinger/kiln/kiln-compose-scene@git:20261020.3e8bbdb

Pins git:20261020.3e8bbdb in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
matthew-kissinger/kiln
Path
skills/kiln-compose-scene/SKILL.md
Versions recorded
6
Latest version
git:20261020.3e8bbdb, committed Oct 20, 2026
First version recorded
Sep 5, 2026
Size
3,551 bytes
Repository stars
292
License
MIT

Compose existing assets into an exported scene or interactive proving environment. Use Kiln welding to fit assets into a game's own geometry batches, materials, collision and interaction systems.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Compose and weld a scene from existing assets

Use this optional workflow when the task concerns several assets. Keep placement separate from individual source authoring so moving an object does not regenerate its geometry.

A scene or environment can be a standalone deliverable. A Kiln project is optional organization for a shared brief, inventory and design profile; composing several assets does not by itself require one. When composing a project's proving scene, use its selected saved inventory revisions and preserve the individual editable assets.

Read the [composition API notes](references/composition-api.md) when using the library. These are host/project APIs, not tools automatically added to the Kiln MCP surface.

For **Kiln welding**, where authored pieces become part of an existing game's
structures and rendering, read [the welding workflow](references/welding.md).
It covers placement, surface-role mapping, geometry batches and preserving
moving parts, collision and interaction anchors. Welding is a consumer workflow,
not a new Kiln tool or a requirement to fuse every vertex.

Choose the deliverable before composing. A single scene GLB and an interactive
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add matthew-kissinger/kiln/kiln-compose-scene@sha256:a26a06a498c5c3da

The line at the top of this page pins the label git:20261020.3e8bbdb, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_rv2ebu4kxzq54xv6.svg)](https://markdownregistry.com/a/art_rv2ebu4kxzq54xv6)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 6 versions of this file, between Sep 5, 2026 and Oct 20, 2026, about one every 9 days.

versioncommittedcommitsizeaudit
git:20261020.3e8bbdb latest2026-10-20 3e8bbdb 3,551 BA view · diff
git:20261002.b1ac6ee2026-10-02 b1ac6ee 3,150 BA view · diff
git:20261001.143ecba2026-10-01 143ecba 2,927 BA view · diff
git:20260923.c92d3612026-09-23 c92d361 1,635 BA view · diff
git:20260912.1c1abe82026-09-12 1c1abe8 1,598 BA view · diff
git:20260905.b2eff762026-09-05 b2eff76 1,617 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (3551 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

matthew-kissinger/kiln · 292 stars · license MIT · pushed 2026-10-23 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_rv2ebu4kxzq54xv6
GET https://markdownregistry.com/api/v1/resolve?ref=matthew-kissinger/kiln/kiln-compose-scene
GET https://markdownregistry.com/api/v1/blob/a26a06a498c5c3dab685f4e5c87ed030cf2b7f94e996774ad908e35fc137ee08

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in matthew-kissinger/kiln

Other files named kiln-compose-scene

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