kiln-compose-scene SKILL.md skillA
This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.
kiln-compose-scene from instruktlabs/kiln is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add instruktlabs/kiln/kiln-compose-scene@git:20261020.3e8bbdbPins git:20261020.3e8bbdb in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- instruktlabs/kiln
- Path
skills/kiln-compose-scene/SKILL.md- Versions recorded
- 6
- Latest version
- git:20261020.3e8bbdb, committed Oct 20, 2026
- First version recorded
- Sep 5, 2026
- Size
- 3,551 bytes
- Repository stars
- 290
- License
- MIT
Compose existing assets into an exported scene or interactive proving environment. Use Kiln welding to fit assets into a game's own geometry batches, materials, collision and interaction systems.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Compose and weld a scene from existing assets Use this optional workflow when the task concerns several assets. Keep placement separate from individual source authoring so moving an object does not regenerate its geometry. A scene or environment can be a standalone deliverable. A Kiln project is optional organization for a shared brief, inventory and design profile; composing several assets does not by itself require one. When composing a project's proving scene, use its selected saved inventory revisions and preserve the individual editable assets. Read the [composition API notes](references/composition-api.md) when using the library. These are host/project APIs, not tools automatically added to the Kiln MCP surface. For **Kiln welding**, where authored pieces become part of an existing game's structures and rendering, read [the welding workflow](references/welding.md). It covers placement, surface-role mapping, geometry batches and preserving moving parts, collision and interaction anchors. Welding is a consumer workflow, not a new Kiln tool or a requirement to fuse every vertex. Choose the deliverable before composing. A single scene GLB and an interactive …
Read the whole file at its exact version.
How to install
mdr add instruktlabs/kiln/kiln-compose-scene@sha256:a26a06a498c5c3daThe line at the top of this page pins the label git:20261020.3e8bbdb, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_onuqzdycumd2ebzg)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 6 versions of this file, between Sep 5, 2026 and Oct 20, 2026, about one every 9 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261020.3e8bbdb latest | 2026-10-20 | 3e8bbdb | 3,551 B | A | view · diff |
| git:20261002.b1ac6ee | 2026-10-02 | b1ac6ee | 3,150 B | A | view · diff |
| git:20261001.143ecba | 2026-10-01 | 143ecba | 2,927 B | A | view · diff |
| git:20260923.c92d361 | 2026-09-23 | c92d361 | 1,635 B | A | view · diff |
| git:20260912.1c1abe8 | 2026-09-12 | 1c1abe8 | 1,598 B | A | view · diff |
| git:20260905.b2eff76 | 2026-09-05 | b2eff76 | 1,617 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3551 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
instruktlabs/kiln · 290 stars · license MIT · pushed 2026-10-22 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_onuqzdycumd2ebzg GET https://markdownregistry.com/api/v1/resolve?ref=instruktlabs/kiln/kiln-compose-scene GET https://markdownregistry.com/api/v1/blob/a26a06a498c5c3dab685f4e5c87ed030cf2b7f94e996774ad908e35fc137ee08
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
More from instruktlabs/kiln
Every file in instruktlabs/kiln