game-design-studio SKILL.md skillA

game-design-studio from furkantokkan/agent-foundry is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add furkantokkan/agent-foundry/game-design-studio@git:20260907.501dbca

Pins git:20260907.501dbca in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
furkantokkan/agent-foundry
Path
plugins/agent-foundry/skills/game-design-studio/SKILL.md
Versions recorded
1
Latest version
git:20260907.501dbca, committed Sep 7, 2026
Size
1,941 bytes
Repository stars
11
License
MIT

Use when designing a game or game feature, writing or reviewing GDDs, mapping systems, defining core loops, player fantasy, MDA, economy, pacing, risk/reward, fail states, UX requirements, acceptance criteria, or turning a rough idea into implementable design docs.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game Design Studio

This skill ports the Claude game design workflow into Codex. It is optimized for
Unity-first game projects, but the design process is engine-neutral.

## Workflow

1. Understand the player fantasy and target experience.
2. Define the core verb and core loop.
3. Map systems and dependencies.
4. Write the smallest useful design document.
5. Convert design into testable acceptance criteria.
6. Flag scope, production, and implementation risks.

## GDD Sections

Every system GDD should cover:

1. Overview
2. Player Fantasy
3. Detailed Rules
4. Formulas
5. Edge Cases
6. Dependencies
7. Tuning Knobs
8. Acceptance Criteria

## Design Checks

- Mechanics produce the intended dynamics and aesthetics.
- The 30-second loop is fun without meta-progression.
- The 5-minute loop creates meaningful short-term decisions.
- The session loop has a clear start, peak, recovery, and exit.
- Rewards create new decisions, not only bigger numbers.
- Failure teaches and redirects; it does not only punish.
- UI/readability supports the design under stress.
- Scope matches team size and timeline.

## Reference Loading

- Use `references/design-checklists.md` for detailed review prompts.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add furkantokkan/agent-foundry/game-design-studio@sha256:6f9efc14dfd7006e

The line at the top of this page pins the label git:20260907.501dbca, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_sydzirtmhx346wue.svg)](https://markdownregistry.com/a/art_sydzirtmhx346wue)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 7, 2026.

versioncommittedcommitsizeaudit
git:20260907.501dbca latest2026-09-07 501dbca 1,941 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1941 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

furkantokkan/agent-foundry · 11 stars · license MIT · pushed 2026-10-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_sydzirtmhx346wue
GET https://markdownregistry.com/api/v1/resolve?ref=furkantokkan/agent-foundry/game-design-studio
GET https://markdownregistry.com/api/v1/blob/6f9efc14dfd7006e131ef55a07036c9d60b73f9dffbfa8a41a81f934a365035b

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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