Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Hello World
This is a test skill installed by the unikit-ext-hello extension.
The line at the top of this page pins the label git:20260420.21c67ec, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
GET https://markdownregistry.com/api/v1/artifacts/art_ttmgcijj6twopcnr
GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/hello-world
GET https://markdownregistry.com/api/v1/blob/16ca059b7a58d53d026ed9ab96adc5c92d61cb8b0e3923f8d4c72423e0d0e74d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
nintendadev/unikit-ai · skills/unikit-architecture/SKILL.md · Generate, update or reorganize the architecture guidelines of a game project. Scans the project structure and tech…
nintendadev/unikit-ai · skills/unikit-archive/SKILL.md · Archive finished plans and code researches. Moves a finished folder plan from .unikit/code/plans/<folder>/ to…
nintendadev/unikit-ai · skills/unikit-bridge-audit/SKILL.md · Curate .unikit/bridge-notes/<bridge>.md — the project's log of findings about one engine bridge. Four jobs: re-stamp…
nintendadev/unikit-ai · skills/unikit-bridge-route/SKILL.md · Write the routing rules of the engine bridges into .unikit/bridge-routing.md: which bridge a kind of work goes through…
nintendadev/unikit-ai · skills/unikit-bridge-trap/SKILL.md · Record a finding about an engine bridge into .unikit/bridge-notes/<bridge>.md — the project's log of what has to be…
nintendadev/unikit-ai · skills/unikit-docs/SKILL.md · Generate and maintain the project's TECHNICAL documentation from its codebase — scans the project structure, tech…
nintendadev/unikit-ai · skills/unikit-execute/SKILL.md · Carry out one small task straight from its description, with no plan: the plan-free counterpart of /unikit-implement…
dcc-mcp/dcc-mcp-core · examples/remote-server/skills/hello-world/SKILL.md · Example skill - minimal greeting tool. Use only for testing standalone internal service connectivity and Skill…
dcc-mcp/dcc-mcp-core · examples/skills/hello-world/SKILL.md · Example skill — minimal greeting tool demonstrating the dcc-mcp-core skill system. Use only when testing a new skill…
anton-abyzov/vskill · test/verify/fixtures/tiny-skill-source/plugins/tiny-test-plugin/skills/hello-world/SKILL.md · A tiny test skill used by the 0853 verify-runtime harness. Says hello. No external calls. Use when the user asks for a…