Generate the architecture guidelines for a game project. Scans the project structure and tech stack, then produces .unikit/ARCHITECTURE.md describing the folder layout, dependency rules, and how modules communicate. Name a specific pattern or let it auto-detect. Use when the user wants to define or document the project architecture, e.g. "generate architecture", "describe the architecture", "which architecture should I use", "set up project architecture", or mentions module structure, module bou
mdr add nintendadev/unikit-ai/unikit-architecture@v2.1mdr add nintendadev/unikit-ai/unikit-architecture@sha256:bcf339958669b4a2[](https://markdownregistry.com/a/art_xnblw3ko4xjgbfkk)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v2.1 latest | 2026-06-21 | e2902ff | 15,953 B | A | view · diff |
| v2.1 | 2026-06-12 | a9d61cf | 16,085 B | A | view · diff |
| v2.1 | 2026-04-20 | 21c67ec | 16,060 B | A | view |
nintendadev/unikit-ai · 16 stars · license MIT · pushed 2026-09-05 · branch main
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