scenario-unreal-expert SKILL.md skillA

scenario-unreal-expert from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add scenario-labs/skills/scenario-unreal-expert@git:20260926.9ac7861

Pins git:20260926.9ac7861 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
scenario-labs/skills
Path
skills/game-engines/unreal/scenario-unreal-expert/SKILL.md
Versions recorded
1
Latest version
git:20260926.9ac7861, committed Sep 26, 2026
Size
25,457 bytes
Repository stars
1,063
License
MIT

Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs, Epic's Unreal MCP server, the Remote Control API, console commands and cvars; when a script breaks on 5.8 (EditorLevelLibrary, Remote Control calls refused, Substrate materials black, MRQ presets); when a level, material, shot or build must be judged by numbers and a screenshot before it is called done; or when a brief must go to the right…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Unreal expert (technical director and agent protocol)

Expert Unreal work is a loop run against numbers: set the budget, build one stage, measure it, look at it, fix it, then advance. An agent without a mouse gets there by choosing the right channel for each action, working like the Details panel (one transaction, explicit saves), and never trusting its own eyes alone. This skill is the protocol, the shared toolkit in [`scripts/`](scripts/), and the map to the team. Target: UE 5.8 on macOS Apple Silicon. If a sibling skill named here is missing from your available skills, ask the user to install it (`npx skills add scenario-labs/skills --skill <name>`); unattended, proceed from tool schemas and flag the gap.

**Status (2026-09-24):** UE 5.8 is not installed. Every in-engine call in `scripts/` and `references/` is **not yet run in Unreal**. The pure-Python parts ran offline and pass (eight test files, 314 checks on Python 3.14, 311 on 3.9). First action once the engine is installed: `tests/code/unreal-expert/run_all.sh --live` with `UE_TEST_PROJECT` set to a scratch project, then [`references/ue-5.8-traps.md`](references/ue-5.8-traps.md) section 7.

## 1. Execution channels
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add scenario-labs/skills/scenario-unreal-expert@sha256:03646b5f57b86869

The line at the top of this page pins the label git:20260926.9ac7861, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_txeon3abz2bvhndt.svg)](https://markdownregistry.com/a/art_txeon3abz2bvhndt)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 26, 2026.

versioncommittedcommitsizeaudit
git:20260926.9ac7861 latest2026-09-26 9ac7861 25,457 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (25457 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_txeon3abz2bvhndt
GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-unreal-expert
GET https://markdownregistry.com/api/v1/blob/03646b5f57b86869fdca8819a1b8999086ce7612f8cbd3ed6f2625341e741183

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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