texture-workflow SKILL.md skillA
texture-workflow from furkantokkan/agent-foundry is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add furkantokkan/agent-foundry/texture-workflow@v1.0.0Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- furkantokkan/agent-foundry
- Path
plugins/blender-texture-foundry/skills/texture-workflow/SKILL.md- Versions recorded
- 2
- Latest version
- v1.0.0, committed Sep 24, 2026
- First version recorded
- Sep 7, 2026
- Size
- 4,051 bytes
- Repository stars
- 11
- License
- MIT
Production texture workflow for atlases, baking AO/curvature/normal/roughness maps, decals, and texture memory optimization. Use for game-ready texture pipelines in Blender via MCP.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Texture Workflow
Bake high-poly detail to efficient texture sets. Optimize memory. Engine-ready outputs.
## When to Use
- Baking sculpt detail to normal maps
- Creating texture atlases for modular kits
- PBR texture set generation
- Decal placement and blending
- Texture memory optimization
## Workflow
```
High/Low Poly Setup → Cage Setup → Bake Maps → Composite
→ Atlas Pack → Engine Format Export → Validation
```
## Standard PBR Texture Set
| Map | Format | Notes |
|-----|--------|-------|
| Base Color | sRGB PNG | No embedded AO |
| Normal | Linear PNG | OpenGL convention unless engine specifies |
| Roughness | Linear PNG | Single channel |
| Metallic | Linear PNG | Single channel |
| AO | Linear PNG | Multiply in shader, not base color |
| Height | Linear PNG | Optional parallax |
| Emission | sRGB PNG | Mask-based |
| ORM Packed | Linear PNG | R=AO, G=Roughness, B=Metallic (Unreal) |
Naming: `T_[Asset]_[Map]` per `../references/naming-conventions.md`
## Bake Setup
```
1. Low-poly mesh with UVs (active)
2. High-poly mesh (sculpt or detail) — selected
3. Cage extrusion: 0.01–0.05m (adjust per asset scale)
4. Ray distance: match cage
5. Bake margin: 16px minimum
…Read the whole file at its exact version.
How to install
mdr add furkantokkan/agent-foundry/texture-workflow@sha256:7f6fb0cf570a1868The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_txugvuzshkgwmrvb)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 7, 2026 and Sep 24, 2026, about one every 17 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.0.0 latest | 2026-09-24 | 4832323 | 4,051 B | A | view · diff |
| v1.0.0 | 2026-09-07 | 72e9bb3 | 4,026 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4051 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
furkantokkan/agent-foundry · 11 stars · license MIT · pushed 2026-10-08 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_txugvuzshkgwmrvb GET https://markdownregistry.com/api/v1/resolve?ref=furkantokkan/agent-foundry/texture-workflow GET https://markdownregistry.com/api/v1/blob/7f6fb0cf570a1868a67d5118e72898a6f01692000d5538b46b28c2ceb9f8b271
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.