Home / j-star-films-studios / vibecode-protocol-suite · assets/.agent/skills/hyperframes/hyperframes-keyframes/SKILL.md · GitHub

hyperframes-keyframes skillA

hyperframes-keyframes is agent-read markdown (skill) from j-star-films-studios/vibecode-protocol-suite: Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, cursor demos, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

What the file says

# HyperFrames Keyframes

Keyframes are a pose contract: visible states, continuous subject identity, seek-safe runtime, verified pixels.

Use `hyperframes-animation` for broad scene recipes.
Use `hyperframes-cli` for full command docs.
Use `references/keyframe-patterns.md` only when choosing implementation mechanisms, not visual style.

## Procedure

1. Identify the animated subject, visible states, final state, and runtime.
2. Choose the smallest mechanism that proves the prompt. Read `references/keyframe-patterns.md` only if the mechanism is unclear.
3. Author seek-safe keyframes in the declared runtime. Build synchronously and register the runtime instance.
4. Verify with lint, validate, `hyperframes keyframes`, one focused `--shot`, and snapshots at proof times.
5. If proof fails, fix the source keyframes and rerun the smallest failing diagnostic before rendering.

## Contract

- Name the moving subject.
- Name the poses needed to prove the intended motion, including the final state.
- Keyframe visible channels, not hidden helper state.
- Preserve object identity when continuity matters.
- Crossfade only when the intended motion is replacement or dissolve.
…

Read the whole file at its exact version.

How to install

Latest version
mdr add j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes@git:20260820.56c099a
Exact content
mdr add j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes@sha256:87c5f0298ca33c00

Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_2chy2llyjzjlmyss.svg)](https://markdownregistry.com/a/art_2chy2llyjzjlmyss)

1 badge views in 30 days

Versions

versioncommittedcommitsizeaudit
git:20260820.56c099a latest2026-08-20 56c099a 10,968 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (10968 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

j-star-films-studios/vibecode-protocol-suite · 24 stars · license ISC · pushed 2026-09-23 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_2chy2llyjzjlmyss
GET https://markdownregistry.com/api/v1/resolve?ref=j-star-films-studios/vibecode-protocol-suite/hyperframes-keyframes
GET https://markdownregistry.com/api/v1/blob/87c5f0298ca33c00ab600b7a5261b7c7b4173205b00d3a999335292a87d73bf0

Your agent does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

More from j-star-films-studios/vibecode-protocol-suite

skill-curator skill
j-star-films-studios/vibecode-protocol-suite · .agents/skill-curator/SKILL.md · Use when adding, importing, reorganizing, renaming, or refactoring skills according to the Lean Unified Skills…
v1.0.0 · audit A · 24 stars
unslop skill
j-star-films-studios/vibecode-protocol-suite · .agents/skills/unslop/SKILL.md · Use when writing any text, chat responses, documentation, UI copy, or skill instructions. Cuts AI tells, filler, and…
v1.0.0 · audit A · 24 stars
AGENTS.md agents
j-star-films-studios/vibecode-protocol-suite · AGENTS.md
git:20260821.1b830a3 · audit A · 24 stars
AGENTS.md@assets/.agent/skills agents
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/AGENTS.md
git:20260912.a111be5 · audit A · 24 stars
agent-engineering skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/SKILL.md · Use when engineering LLM prompts, compiling skills from sources ('source-to-skill'), engineering expert systems…
v2.1.0 · audit A · 24 stars
arena skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/arena/SKILL.md · Spawn N parallel candidates at the same task, pick a base, graft the strongest parts of the losers into it. Use for…
git:20260821.1b830a3 · audit A · 24 stars
automate-me skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/automate-me/SKILL.md · Use for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a…
git:20260821.1b830a3 · audit A · 24 stars
to-spec skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/conversation-to-spec/SKILL.md · Turn the current conversation into a spec and publish it to the project issue tracker: no interview, just synthesis of…
git:20260821.1b830a3 · audit A · 24 stars
crafting-effective-readmes skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/crafting-effective-readmes/SKILL.md · Use when writing or improving README files. Not all READMEs are the same — provides templates and guidance matched to…
git:20260820.4dbe9e4 · audit A · 24 stars
create-verification-skill skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/create-verification-skill/SKILL.md · Generate a project-local verification skill that drives your app the way a user does — any language, framework, or…
git:20260821.1b830a3 · audit A · 24 stars
domain-modeling skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/domain-modeling/SKILL.md · Build and sharpen a project's domain model. Use when discussing codebase terminology, writing or editing a CONTEXT.md…
git:20260821.1b830a3 · audit A · 24 stars
expert-system-engineer skill
j-star-films-studios/vibecode-protocol-suite · assets/.agent/skills/agent-engineering/expert-system-engineer/SKILL.md · Use when engineering knowledge-based expert systems using CommonKADS methodology, MYCIN/EMYCIN rule patterns, certainty…
v1.0.0 · audit A · 24 stars

Every file in j-star-films-studios/vibecode-protocol-suite

Other files named hyperframes-keyframes

hyperframes-keyframes skill
heygen-com/hyperframes · skills/hyperframes-keyframes/SKILL.md · Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual…
git:20260920.0c158be · audit A · 52,820 stars
hyperframes-keyframes skill
devin-axis/ipollowork · .agents/skills/hyperframes-keyframes/SKILL.md · Build seek-safe keyframe animation for the active iPollo Video timeline.
git:20260826.a3b9604 · audit A · 6,668 stars
hyperframes-keyframes skill
ethanyoq/skill-hub · skills/07-media-content/hyperframes-keyframes/SKILL.md · Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual…
git:20260905.0fdcfaa · audit A · 10 stars

Browse by kind, by grade A, or by owner.