Home / linegel / threejs-complete-set-of-skill · skills/threejs-dynamic-surface-effects/SKILL.md · GitHub

threejs-dynamic-surface-effects skillA

threejs-dynamic-surface-effects is agent-read markdown (skill) from linegel/threejs-complete-set-of-skill: State-transition screen-space surface effects for Three.js WebGPU/TSL. Use for persistent touch, frost, or thaw history; full-field or sparse accumulation; static crystalline fields; reduced-resolution blur; or history-gated normal refraction..

Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.

What the file says

# State-Transition Dynamic Surface Effects

Own viewport-locked appearance history and its composite. Route world/object
residue to `$threejs-particles-trails-and-effects`, weather accumulation to
`$threejs-rain-snow-and-wet-surfaces`, bounded water to
`$threejs-water-optics`, and shared full-frame output decisions to
`$threejs-image-pipeline`.

When temperature, phase, loading, wetness, contact, or weather drives the
appearance, close this local handoff before step 1:

- name the physical quantity and units, producer frame/origin, transform and
  origin generations, and projection into screen UV;
- name the source interval, cadence, sample phase, immutable producer/version,
  and renderer consumer;
- declare support/filter, validity, staleness, error, and missing-signal policy;
- bind the GPU resource generation, producing and consuming passes, and
  completion dependency;
- keep the physical source read-only and give screen history its own appearance
  version; reset it on incompatible clock, origin, transform, projection, or
  resource-generation changes.

Invoke `$threejs-choose-skills` when feedback or additional system owners are
…

Read the whole file at its exact version.

How to install

Latest version
mdr add linegel/threejs-complete-set-of-skill/threejs-dynamic-surface-effects@git:20260716.2ce13bc
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Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8968 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

linegel/threejs-complete-set-of-skill · 9 stars · license ISC · pushed 2026-09-24 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_5gxed754ntc7hz2t
GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-dynamic-surface-effects
GET https://markdownregistry.com/api/v1/blob/ad4f1dfafe89a2090bde5b6080246323a4dc1ba51c3d4df1eca86c5878f377c1

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