threejs-dynamic-surface-effects SKILL.md skillA

threejs-dynamic-surface-effects from linegel/threejs-complete-set-of-skill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add linegel/threejs-complete-set-of-skill/threejs-dynamic-surface-effects@git:20260716.2ce13bc

Pins git:20260716.2ce13bc in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
linegel/threejs-complete-set-of-skill
Path
skills/threejs-dynamic-surface-effects/SKILL.md
Versions recorded
2
Latest version
git:20260716.2ce13bc, committed Jul 16, 2026
First version recorded
Jul 13, 2026
Size
8,968 bytes
Repository stars
12
License
ISC

State-transition screen-space surface effects for Three.js WebGPU/TSL. Use for persistent touch, frost, or thaw history; full-field or sparse accumulation; static crystalline fields; reduced-resolution blur; or history-gated normal refraction.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# State-Transition Dynamic Surface Effects

Own viewport-locked appearance history and its composite. Route world/object
residue to `$threejs-particles-trails-and-effects`, weather accumulation to
`$threejs-rain-snow-and-wet-surfaces`, bounded water to
`$threejs-water-optics`, and shared full-frame output decisions to
`$threejs-image-pipeline`.

When temperature, phase, loading, wetness, contact, or weather drives the
appearance, close this local handoff before step 1:

- name the physical quantity and units, producer frame/origin, transform and
  origin generations, and projection into screen UV;
- name the source interval, cadence, sample phase, immutable producer/version,
  and renderer consumer;
- declare support/filter, validity, staleness, error, and missing-signal policy;
- bind the GPU resource generation, producing and consuming passes, and
  completion dependency;
- keep the physical source read-only and give screen history its own appearance
  version; reset it on incompatible clock, origin, transform, projection, or
  resource-generation changes.

Invoke `$threejs-choose-skills` when feedback or additional system owners are
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add linegel/threejs-complete-set-of-skill/threejs-dynamic-surface-effects@sha256:ad4f1dfafe89a209

The line at the top of this page pins the label git:20260716.2ce13bc, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_5gxed754ntc7hz2t.svg)](https://markdownregistry.com/a/art_5gxed754ntc7hz2t)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Jul 13, 2026 and Jul 16, 2026, about one every 3 days. Its first recorded version is graded C and its latest A.

versioncommittedcommitsizeaudit
git:20260716.2ce13bc latest2026-07-16 2ce13bc 8,968 BA view · diff
git:20260713.f0e8d5c2026-07-13 f0e8d5c 46 BC view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8968 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

linegel/threejs-complete-set-of-skill · 12 stars · license ISC · pushed 2026-09-24 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_5gxed754ntc7hz2t
GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-dynamic-surface-effects
GET https://markdownregistry.com/api/v1/blob/ad4f1dfafe89a2090bde5b6080246323a4dc1ba51c3d4df1eca86c5878f377c1

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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