threejs-procedural-buildings-and-cities SKILL.md skillA

threejs-procedural-buildings-and-cities from linegel/threejs-complete-set-of-skill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add linegel/threejs-complete-set-of-skill/threejs-procedural-buildings-and-cities@git:20260924.ee52bd4

Pins git:20260924.ee52bd4 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
linegel/threejs-complete-set-of-skill
Path
skills/threejs-procedural-buildings-and-cities/SKILL.md
Versions recorded
5
Latest version
git:20260924.ee52bd4, committed Sep 24, 2026
First version recorded
Jul 13, 2026
Size
7,217 bytes
Repository stars
12
License
ISC

Compile procedural buildings, cities, and semantic site assemblies in Three.js r185 WebGPU/TSL. Use for building massing and facades, city-scale architectural batching and LOD, or deterministic placement of heterogeneous site assets around architecture.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Procedural Buildings and Cities

Treat architecture as a compiler: decide the runtime package, produce and
validate a serializable plan, then emit geometry. The plan owns massing,
exposed surfaces, placements, material slots, and stable identity.

## Process

1. **Select the runtime package from mutability and repetition.**

   | Workload | Package |
   | --- | --- |
   | Static building or chunk | merged indexed `BufferGeometry` per material slot |
   | Editable varied modules | `BatchedMesh` per compatible material slot |
   | Repeated identical topology | spatially paged `InstancedMesh` |
   | District-scale streaming | bounded chunks with projected-error LOD |

   Initialize `WebGPURenderer` before gating WebGPU features. Architecture
   planning can remain CPU-deterministic; add storage or compute only for a
   measured city-scale visibility or update bottleneck.

   **Complete when:** every architectural element has one package, and every
   package has an explicit mutability, visibility, and identity reason.

2. **Produce a valid building plan.** Normalize units and settings, then apply
   the mass-operator rail: footprint pieces -> union/court subtraction ->
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add linegel/threejs-complete-set-of-skill/threejs-procedural-buildings-and-cities@sha256:d9ba2057500a26de

The line at the top of this page pins the label git:20260924.ee52bd4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_c76fh3nelwblrd6s.svg)](https://markdownregistry.com/a/art_c76fh3nelwblrd6s)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Jul 13, 2026 and Sep 24, 2026, about one every 18 days. Its first recorded version is graded C and its latest A.

versioncommittedcommitsizeaudit
git:20260924.ee52bd4 latest2026-09-24 ee52bd4 7,217 BA view · diff
git:20260716.62a9bc52026-07-16 62a9bc5 6,804 BA view · diff
git:20260716.87491832026-07-16 8749183 6,555 BA view · diff
git:20260716.2ce13bc2026-07-16 2ce13bc 6,361 BA view · diff
git:20260713.f0e8d5c2026-07-13 f0e8d5c 54 BC view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7217 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

linegel/threejs-complete-set-of-skill · 12 stars · license ISC · pushed 2026-09-24 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_c76fh3nelwblrd6s
GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-procedural-buildings-and-cities
GET https://markdownregistry.com/api/v1/blob/d9ba2057500a26de1ab792615031ee86cdddfcb315029d841311bd64de5d42db

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from linegel/threejs-complete-set-of-skill

product-from-scratch SKILL.md skill
linegel/threejs-complete-set-of-skill · .claude/skills/product-from-scratch/SKILL.md · Design a product change before building it. Decides which of BRD, PRD, XDS, and SDD the change needs, and supplies the…
git:20260905.3f334d1 · audit A · 12 stars
AGENTS.md AGENTS.md file
linegel/threejs-complete-set-of-skill · AGENTS.md
git:20260728.be3e9a2 · audit A · 12 stars
CLAUDE.md CLAUDE.md file
linegel/threejs-complete-set-of-skill · CLAUDE.md
git:20260905.3f334d1 · audit A · 12 stars
llms.txt@docs llms.txt file
linegel/threejs-complete-set-of-skill · docs/llms.txt
git:20260924.8028e13 · audit A · 12 stars
threejs-ambient-contact-shading SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-ambient-contact-shading/SKILL.md · Ground indirect lighting with ambient visibility in Three.js r185 WebGPU/TSL. Use when choosing authored material AO…
git:20260924.9afe603 · audit A · 12 stars
threejs-black-holes-and-space-effects SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-black-holes-and-space-effects/SKILL.md · Build curved-ray space effects in Three.js WebGPU/TSL. Use for artistic ray bending, Ellis wormholes, Schwarzschild…
git:20260716.62a9bc5 · audit A · 12 stars
threejs-bloom SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-bloom/SKILL.md · Bloom scene-linear HDR in Three.js WebGPU/TSL. Use when choosing optical full-scene glare, selective or hybrid…
git:20260924.fe12acc · audit A · 12 stars
threejs-camera-controls-and-rigs SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-camera-controls-and-rigs/SKILL.md · One-writer camera rigs for Three.js WebGPU. Use for bounds-derived perspective or orthographic framing; control and…
git:20260924.d602bb7 · audit A · 12 stars
threejs-choose-skills SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-choose-skills/SKILL.md · Route multi-system Three.js WebGPU/TSL work to the smallest causal skill set. Use when a request spans multiple…
git:20260716.62a9bc5 · audit A · 12 stars
threejs-compatibility-fallbacks SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-compatibility-fallbacks/SKILL.md · Fallback unavailable WebGPU features through an isolated compatibility branch. Use only when the user explicitly…
git:20260924.b9e736a · audit A · 12 stars
threejs-debugging SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-debugging/SKILL.md · Diagnose unexpected Three.js WebGPU/TSL runtime, rendering, API, asset, or version behavior. Use for a concrete…
git:20260924.2aaa86b · audit A · 12 stars
threejs-dynamic-surface-effects SKILL.md skill
linegel/threejs-complete-set-of-skill · skills/threejs-dynamic-surface-effects/SKILL.md · State-transition screen-space surface effects for Three.js WebGPU/TSL. Use for persistent touch, frost, or thaw…
git:20260716.2ce13bc · audit A · 12 stars

Every file in linegel/threejs-complete-set-of-skill

Browse by kind, by grade A, or by owner.