shaders SKILL.md skillA

shaders from firzus/agent-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add firzus/agent-skills/shaders@git:20260722.b16c457

Pins git:20260722.b16c457 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
firzus/agent-skills
Path
skills/web/shaders/SKILL.md
Versions recorded
1
Latest version
git:20260722.b16c457, committed Jul 22, 2026
Size
15,966 bytes
Repository stars
4
License
MIT

Guides building GPU-accelerated visual effects in React / Next.js with the `shaders` npm package from shaders.com — declarative `<Shader>` component trees, composition (stacking, nesting, blend modes, masking), reactive props, dynamic prop drivers (`auto-animate`, `mouse-position`, `map`), shape (SDF) effects, color space, performance budget (RTT / generator vs filter), and SSR safety. Use when the user asks to add a "shader background", "WebGPU effect…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Shaders (shaders.com) for React / Next.js

Build GPU-accelerated visual effects with the [`shaders` npm package](https://shaders.com/docs/guide) using the same component-tree mental model as JSX. No GLSL, no render loop, no manual GPU plumbing — stack `<Shader>` children, pass props, and treat the canvas like any other CSS-sized block.

This skill teaches the **mental model, composition patterns, gotchas, and aesthetic discipline** for the library. It does **not** mirror the component reference — for the full prop list of each component, defer to [shaders.com/docs/components](https://shaders.com/docs/components).

Out of scope: custom GLSL/WebGPU code, Three.js / react-three-fiber scenes, and DOM post-processing (use CSS `filter` / `backdrop-filter` first). Shaders needs a real GPU and a real `<canvas>` — it cannot run in pure SSR, Node, or Workers.

## Mental model

1. **One `<Shader>` = one `<canvas>` element.** No matter how many children you nest, the output is always a single DOM canvas you size with normal CSS.
2. **Children are visual layers, evaluated top-to-bottom**, blended on the GPU. Same intuition as stacking divs with `z-index`.
3. **Two component families:**
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add firzus/agent-skills/shaders@sha256:fed6b45f7d80d19f

The line at the top of this page pins the label git:20260722.b16c457, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ejqf2nae2lcxgtkz.svg)](https://markdownregistry.com/a/art_ejqf2nae2lcxgtkz)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Jul 22, 2026.

versioncommittedcommitsizeaudit
git:20260722.b16c457 latest2026-07-22 b16c457 15,966 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (15966 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

firzus/agent-skills · 4 stars · license MIT · pushed 2026-11-03 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ejqf2nae2lcxgtkz
GET https://markdownregistry.com/api/v1/resolve?ref=firzus/agent-skills/shaders
GET https://markdownregistry.com/api/v1/blob/fed6b45f7d80d19fbfaefd49a9c29fb4c44fe7d6cc1423a8f9739065bed6ed24

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in firzus/agent-skills

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