threejs-rain-snow-and-wet-surfaces skillA
threejs-rain-snow-and-wet-surfaces is agent-read markdown (skill) from linegel/threejs-complete-set-of-skill: Couple Three.js WebGPU/TSL rain, snow, and wet surfaces. Use for airborne precipitation motion, physical surface deposition, persistent snow or wetness state, weather-driven ripple normals, or impact splashes..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# Rain, Snow, and Wet Surfaces
Couple appearance to causes: one time source and wind field drive airborne
precipitation, while one owner per receiver integrates deposited rain or snow.
Visual particle count samples the weather; it never sets the deposited mass.
Use Three.js r185 `WebGPURenderer`, TSL, storage nodes, node materials, and the
node post stack. Initialize the renderer before allocating compute or storage:
```js
await renderer.init();
if (renderer.backend.isWebGPUBackend !== true) {
throw new Error('This weather path requires the WebGPU backend.');
}
```
For cross-system precipitation or receiver state, declare its units, frame,
time interval, authority/version, support, validity, and reset semantics;
invoke `$threejs-choose-skills` when ownership spans skills.
## Build sequence
### 1. Name the owners and units
Declare:
- one monotonically sampled time source and update interval in seconds;
- one air-velocity field in world metres per second, including its frame,
support, cadence, and validity;
- temperature in kelvin and a named humidity convention when phase, melt, or
evaporation depends on them;
- precipitation forcing as liquid/ice mass-area flux in
…Read the whole file at its exact version.
How to install
mdr add linegel/threejs-complete-set-of-skill/threejs-rain-snow-and-wet-surfaces@git:20260716.62a9bc5mdr add linegel/threejs-complete-set-of-skill/threejs-rain-snow-and-wet-surfaces@sha256:a318aa933ac3e079Pin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_gclkszdmc5m7mc5i)
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Versions
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260716.62a9bc5 latest | 2026-07-16 | 62a9bc5 | 9,696 B | A | view · diff |
| git:20260716.2ce13bc | 2026-07-16 | 2ce13bc | 9,352 B | A | view · diff |
| git:20260713.f0e8d5c | 2026-07-13 | f0e8d5c | 49 B | C | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9696 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
linegel/threejs-complete-set-of-skill · 9 stars · license ISC · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_gclkszdmc5m7mc5i GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-rain-snow-and-wet-surfaces GET https://markdownregistry.com/api/v1/blob/a318aa933ac3e07950c7a7a4a702d764c6c8ed7999205be1210ddc4dca1be066
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