scenario-patina-retexture SKILL.md skillA
scenario-patina-retexture from scenario-labs/skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add scenario-labs/skills/scenario-patina-retexture@git:20260926.9ac7861Pins git:20260926.9ac7861 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- scenario-labs/skills
- Path
skills/scenario-patina-retexture/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260926.9ac7861, committed Sep 26, 2026
- First version recorded
- Sep 19, 2026
- Size
- 13,990 bytes
- Repository stars
- 1,063
- License
- MIT
Use when retexturing an existing 3D asset with PATINA PBR materials through the Scenario MCP server: a GLB or Blender scene (an image-to-3D result with flat colors, a prop, a diorama) whose surfaces need basecolor, normal, roughness, metalness, and height maps per material family with geometry untouched, or a matched before-and-after comparison film rendered in Blender with one camera path, lighting, and cut. Keywords: PATINA, PBR retexture, material families, Blender EEVEE, comparison video.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Scenario PATINA retexture ## Overview A mesh whose materials are flat colors or placeholders (an image-to-3D result, a whole diorama) becomes a PBR-shaded asset in three moves: group its materials into physical surface families, generate one seamless PATINA material per family on Scenario, and wire the five maps into Blender materials with vertices, faces, and transforms left unchanged. An optional film renders the original and the retextured scene along one camera path with the same lights, exposure, and cut, so the material response is the only thing that differs between the two panels. The film is rendered locally to present the 3D deliverable, never generated on Scenario, so the skill's output type stays 3D. …
Read the whole file at its exact version.
How to install
mdr add scenario-labs/skills/scenario-patina-retexture@sha256:79df92415c6ea9cfThe line at the top of this page pins the label git:20260926.9ac7861, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_gxpeikm3hxkxli4n)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Sep 19, 2026 and Sep 26, 2026, about one every 7 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260926.9ac7861 latest | 2026-09-26 | 9ac7861 | 13,990 B | A | view · diff |
| git:20260919.7f3e506 | 2026-09-19 | 7f3e506 | 13,990 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (13990 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
scenario-labs/skills · 1,063 stars · license MIT · pushed 2026-10-19 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_gxpeikm3hxkxli4n GET https://markdownregistry.com/api/v1/resolve?ref=scenario-labs/skills/scenario-patina-retexture GET https://markdownregistry.com/api/v1/blob/79df92415c6ea9cf145210d5adc510f2ee1d3f1eb877ca2b3633a26a884ab0b3
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.