game-playtesting SKILL.md skillA

game-playtesting from metaspartan/cybara is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add metaspartan/cybara/game-playtesting@git:20260902.14dbf87

Pins git:20260902.14dbf87 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
metaspartan/cybara
Path
plugins/game-development/skills/game-playtesting/SKILL.md
Versions recorded
1
Latest version
git:20260902.14dbf87, committed Sep 2, 2026
Size
2,104 bytes
Repository stars
32
License
MIT

Test a game end to end like a player across boot, controls, gameplay loops, UI, save state, failure recovery, rendering, audio, performance, and platform behavior. Use after game implementation or for regression investigation.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game playtesting

## Establish the test contract

Identify the engine, build, target platform, expected controls, core loop, success and failure states, save behavior, and performance target. Use a development or instrumented build when possible, then repeat critical checks in a shipping-shaped build.

## Verification journey

1. Start from a clean launch and observe loading, first frame, and actionable state.
2. Exercise every primary input and confirm visible and audible feedback.
3. Complete one representative gameplay loop.
4. Trigger damage, failure, pause, resume, restart, scene transition, and quit paths that apply.
5. Save, reload, and verify state boundaries.
6. Resize, background, restore, disconnect, or change input devices where supported.
7. Repeat the riskiest path after a warm reload to catch leaked state.

## Visual and interaction checks

- HUD readability and playfield obstruction
- Camera bounds, clipping, jitter, and reset behavior
- Animation transitions and collision alignment
- Loading placeholders and asset pop-in
- Keyboard, pointer, controller, and touch focus ownership
- Menus that pause or release gameplay input correctly
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add metaspartan/cybara/game-playtesting@sha256:4e6a7294119fe24f

The line at the top of this page pins the label git:20260902.14dbf87, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_gxt7jjvbygkjxywz.svg)](https://markdownregistry.com/a/art_gxt7jjvbygkjxywz)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 2, 2026.

versioncommittedcommitsizeaudit
git:20260902.14dbf87 latest2026-09-02 14dbf87 2,104 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (2104 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

metaspartan/cybara · 32 stars · license MIT · pushed 2026-10-20 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_gxt7jjvbygkjxywz
GET https://markdownregistry.com/api/v1/resolve?ref=metaspartan/cybara/game-playtesting
GET https://markdownregistry.com/api/v1/blob/4e6a7294119fe24f4150b6cddf06872fda47d474929f05044872869f6acd7217

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in metaspartan/cybara

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