unikit-gd-system SKILL.md skillA

unikit-gd-system from nintendadev/unikit-ai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add nintendadev/unikit-ai/unikit-gd-system@v1.0

Pins v1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
nintendadev/unikit-ai
Path
skills/unikit-gd-system/SKILL.md
Versions recorded
9
Latest version
v1.0, committed Oct 22, 2026
First version recorded
Jun 26, 2026
Size
19,340 bytes
Repository stars
21
License
MIT

Author and own ONE system's design document (the A–K SYSTEM GDD) at .unikit/gamedesign/systems/SYS-<slug>.md — the depth layer of the GDD, single-system scope. Create the skeleton and walk the collaborative section-cycle to write its parameters, rules, formulas, and acceptance criteria ("detail the combat system", "write the GDD for the inventory system", "fill in the rest of this system doc", "spec out the parameters of X"), AND revise it after approval under the delta discipline…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game Design — Per-System GDD (Authoring & Revision)

Own **one system's design document** at
`.unikit/gamedesign/systems/SYS-<slug>.md` — eleven sections (A–K) plus any
domain section-packs. This skill owns the **system zone** (`gd-principles` → Zone
Ownership): the **full lifecycle** of a `SYSTEM.md` lives here — **create** the
skeleton, **fill** its placeholders, and **revise** approved content (Tuning /
Tweak / Rework) under the delta discipline. There is no separate editor skill.

It never creates the master spec or the map, and never edits `GAME.md` content —
that is `unikit-gd-spec`; player-action flows are `unikit-gd-flow`'s.

**User questions.** Right before your first question to the user, not earlier, read `.unikit/system/user-questions.md` once and ask every question as it says, with the question tool of your agent (`AskUserQuestion`). If the file cannot be read, print `WARN [questions] user-questions contract missing — asking with the question tool` and still ask with that tool, the recommended option first.

## Language Awareness — BLOCKING PRE-REQUISITE

**BEFORE producing ANY output**, silently read `.unikit/system/LANGUAGE_RULES.md`
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add nintendadev/unikit-ai/unikit-gd-system@sha256:d41a691a0680e875

The line at the top of this page pins the label v1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_hjog4mu6lr24tyzy.svg)](https://markdownregistry.com/a/art_hjog4mu6lr24tyzy)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 9 versions of this file, between Jun 26, 2026 and Oct 22, 2026, about one every 15 days.

versioncommittedcommitsizeaudit
v1.0 latest2026-10-22 98cfcba 19,340 BA view · diff
v1.02026-10-11 9d1db21 18,882 BA view · diff
v1.02026-09-25 590989a 18,839 BA view · diff
v1.02026-09-25 4854780 18,656 BA view · diff
v1.02026-09-05 6c24386 18,299 BA view · diff
v1.02026-08-25 c8f84f4 18,175 BA view · diff
v1.02026-06-28 53e8418 17,614 BA view · diff
v1.02026-06-26 2448ee2 17,408 BA view · diff
v1.02026-06-26 fe235eb 30,388 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (19340 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

nintendadev/unikit-ai · 21 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_hjog4mu6lr24tyzy
GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/unikit-gd-system
GET https://markdownregistry.com/api/v1/blob/d41a691a0680e875abdc23df864f4398f0e9c624ed808f2cda325b1ec7734104

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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