Author and own ONE system's design document (the A–K SYSTEM GDD) at .unikit/gamedesign/systems/SYS-<slug>.md — the depth layer of the GDD, single-system scope. Create the skeleton and walk the collaborative section-cycle to write its parameters, rules, formulas, and acceptance criteria ("detail the combat system", "write the GDD for the inventory system", "fill in the rest of this system doc", "spec out the parameters of X"), AND revise it after approval under the delta discipline ("raise the da
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| version | committed | commit | size | audit | |
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| v1.0 latest | 2026-09-05 | 6c24386 | 18,299 B | A | view · diff |
| v1.0 | 2026-08-25 | c8f84f4 | 18,175 B | A | view · diff |
| v1.0 | 2026-06-28 | 53e8418 | 17,614 B | A | view · diff |
| v1.0 | 2026-06-26 | 2448ee2 | 17,408 B | A | view · diff |
| v1.0 | 2026-06-26 | fe235eb | 30,388 B | A | view |
nintendadev/unikit-ai · 16 stars · license MIT · pushed 2026-09-05 · branch main
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