threejs-scalable-real-time-shadows SKILL.md skillA
threejs-scalable-real-time-shadows from linegel/threejs-complete-set-of-skill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add linegel/threejs-complete-set-of-skill/threejs-scalable-real-time-shadows@git:20260924.0816c5aPins git:20260924.0816c5a in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- linegel/threejs-complete-set-of-skill
- Path
skills/threejs-scalable-real-time-shadows/SKILL.md- Versions recorded
- 3
- Latest version
- git:20260924.0816c5a, committed Sep 24, 2026
- First version recorded
- Jul 13, 2026
- Size
- 9,510 bytes
- Repository stars
- 12
- License
- ISC
Fit scalable directional cast shadows in Three.js r185 WebGPU/TSL. Use when choosing one bounded shadow, CSM, tiled arrays, or cached clipmaps; stabilizing projection, filtering, or bias; or fixing invalidation, caster parity, bindings, or sustained cost.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Scalable Real-Time Shadows Directional shadows are a fit problem: fit the smallest light-space representation that covers required caster-to-receiver rays, then spend work on the projection, filter, and updates receivers actually use. `$threejs-choose-skills` is an optional multi-system coordinator. Use `$threejs-visual-validation` for capture/readback evidence. ## 1. Choose one topology Compare the same seeded workload, projection, filter, and receiver policy: | Gate | First r185 WebGPU branch | Cost topology | | --- | --- | --- | | A bounded receiver/caster volume passes world-texel and depth-precision gates | one `DirectionalLight` shadow | one view, one depth texture, one filter evaluation | | Camera-depth coverage changes continuously | `CSMShadowNode` | `L` shadow views/maps; normally one active filter, two in a fade | | One fixed orthographic footprint is partitioned spatially | `TileShadowNode` | one depth array, `N` backend layer passes, `N` containment tests, and a union render list that can draw each caster in every layer | …
Read the whole file at its exact version.
How to install
mdr add linegel/threejs-complete-set-of-skill/threejs-scalable-real-time-shadows@sha256:906511806f80db61The line at the top of this page pins the label git:20260924.0816c5a, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_idtfgnli7m6ukypf)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Jul 13, 2026 and Sep 24, 2026, about one every 36 days. Its first recorded version is graded C and its latest A.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260924.0816c5a latest | 2026-09-24 | 0816c5a | 9,510 B | A | view · diff |
| git:20260716.2ce13bc | 2026-07-16 | 2ce13bc | 9,289 B | A | view · diff |
| git:20260713.f0e8d5c | 2026-07-13 | f0e8d5c | 49 B | C | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9510 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
linegel/threejs-complete-set-of-skill · 12 stars · license ISC · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_idtfgnli7m6ukypf GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-scalable-real-time-shadows GET https://markdownregistry.com/api/v1/blob/906511806f80db6167ab3e87360ba46864b1d9493675eee78ec611f7d9fe2871
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.