game-ai-patterns SKILL.md skillA
game-ai-patterns from hermeticormus/claude-code-game-development is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add hermeticormus/claude-code-game-development/game-ai-patterns@git:20260930.4aecd99Pins git:20260930.4aecd99 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- hermeticormus/claude-code-game-development
- Path
plugins/ai-game-behavior/skills/game-ai-patterns/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260930.4aecd99, committed Sep 30, 2026
- Size
- 10,587 bytes
- Repository stars
- 72
- License
- MIT
Game AI code patterns: behavior tree node types, FSM transition tables, utility AI consideration curves, GOAP action definitions, Godot NavMesh agent setup, and field-of-view sensing. Use when writing or reviewing NPC decision-making, pathfinding, or perception code.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game AI Patterns
## Behavior Tree Node Types
### Composite Nodes
```gdscript
# Sequence: all children must succeed (AND)
# Returns FAILURE on first child failure, SUCCESS if all succeed
class_name BTSequence extends BTComposite
func _tick(delta: float) -> Status:
for child in children:
var status := child.tick(delta)
if status != Status.SUCCESS:
return status # FAILURE or RUNNING propagates up
return Status.SUCCESS
# Selector: first child to succeed wins (OR)
# Returns SUCCESS on first child success, FAILURE if all fail
class_name BTSelector extends BTComposite
func _tick(delta: float) -> Status:
for child in children:
var status := child.tick(delta)
if status != Status.FAILURE:
return status # SUCCESS or RUNNING propagates up
return Status.FAILURE
# Parallel: runs all children simultaneously
# succeeds when N children succeed (default: all)
class_name BTParallel extends BTComposite
@export var success_threshold: int = -1 # -1 = all children
func _tick(delta: float) -> Status:
var success_count := 0
var threshold := success_threshold if success_threshold > 0 else children.size()
…Read the whole file at its exact version.
How to install
mdr add hermeticormus/claude-code-game-development/game-ai-patterns@sha256:4aed3cdac461e12bThe line at the top of this page pins the label git:20260930.4aecd99, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_kx25hnh3zhmstwu7)
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Versions
The registry has recorded 1 version of this file, committed on Sep 30, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (10587 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
hermeticormus/claude-code-game-development · 72 stars · license MIT · pushed 2026-10-04 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_kx25hnh3zhmstwu7 GET https://markdownregistry.com/api/v1/resolve?ref=hermeticormus/claude-code-game-development/game-ai-patterns GET https://markdownregistry.com/api/v1/blob/4aed3cdac461e12b1307488680caea0389e7452de4142305f55065c7c1953415
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.