ocean-water SKILL.md skillA

ocean-water from wolffe/three.js-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add wolffe/three.js-skills/ocean-water@git:20261031.50d32a4

Pins git:20261031.50d32a4 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
wolffe/three.js-skills
Path
skills/outdoor/ocean-water/SKILL.md
Versions recorded
3
Latest version
git:20261031.50d32a4, committed Oct 31, 2026
First version recorded
Oct 28, 2026
Size
20,277 bytes
Repository stars
3
License
MIT

Use when a Three.js WebGPU scene needs a large open sea or coast that follows the camera, with planar reflections, depth-coloured water over a real seabed, shore and crest foam, and an underwater view; also when adding a planar mirror (lake, ice, wet floor, a one-layer puddle reflection). Ships `ocean.tsl.js` (class Ocean) and `planar-reflection.js` (class PlanarReflection).

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Ocean water

Target: Three.js 0.187.0, `three/webgpu` and TSL node materials from `three/tsl`; WebGPU only, no WebGL
fallback, no GLSL strings.

This is the implementation kit for open water. The principles (reflection vs transmission, depth absorption,
foam placement, scale variants) are in the `water` skill; read that first.

Two companion files, copy them into the project; they import only from `three/webgpu` and `three/tsl`:

- `scripts/ocean.tsl.js`: `class Ocean`, plus `OCEAN_DEFAULTS`, `OCEAN_PRESETS`, `buildWaveSet()`,
  `makeWaterGeometry()`
- `scripts/planar-reflection.js`: `class PlanarReflection`, `planarReflectionSample()`, `PLANAR_REFLECTION_DEFAULTS`

## What it is

One mesh: a sea sheet centred on the camera. The inner disc is a dense uniform grid that carries a Gerstner
wave spectrum; the outer ring is coarse, flat and fogged out to under the far plane. The unlit material does
all the optics itself: a planar reflection from three's `reflector()` (half resolution, rendered once per
frame as a top-level pass, on a layer whitelist), the refracted scene behind the water, Schlick Fresnel
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add wolffe/three.js-skills/ocean-water@sha256:57c5a56fd5f1f45a

The line at the top of this page pins the label git:20261031.50d32a4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_mdfld3ifecc5yxu6.svg)](https://markdownregistry.com/a/art_mdfld3ifecc5yxu6)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Oct 28, 2026 and Oct 31, 2026, about one every day.

versioncommittedcommitsizeaudit
git:20261031.50d32a4 latest2026-10-31 50d32a4 20,277 BA view · diff
git:20261031.845cf452026-10-31 845cf45 19,249 BA view · diff
git:20261028.62f2e2f2026-10-28 62f2e2f 19,008 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (20277 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

wolffe/three.js-skills · 3 stars · license MIT · pushed 2026-11-02 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_mdfld3ifecc5yxu6
GET https://markdownregistry.com/api/v1/resolve?ref=wolffe/three.js-skills/ocean-water
GET https://markdownregistry.com/api/v1/blob/57c5a56fd5f1f45ad2e7ef6b1e0878e2b729c2e322cb91216c860e6d08ea199e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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