threejs-procedural-motion-systems skillA
threejs-procedural-motion-systems is agent-read markdown (skill) from linegel/threejs-complete-set-of-skill: Animate semantic state with deterministic Three.js WebGPU/TSL motion. Use for launch or staging kinematics, seekable transform timelines, recurrent fixed-step motion, frame-rate-independent follow, GPU-resident instance motion, moving-frame docking or reparenting, and environment-driven actors..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# Procedural Motion Systems Semantic state is the source of truth; transforms are its presentation. Keep one writer for each position, orientation, velocity, phase, and event channel. ## Process ### 1. Declare state and its writer Name the observable motion, SI units, coordinate frame, stable actor identity, initial state, phase/event state, and duration contract: finite with a terminal pose plus velocity/hand-off rule, periodic with a wrap rule, or open-ended with a stop/reset policy. Assign one writer to every animated channel; clips, procedural roots, instance storage, camera rigs, and external solvers may own different channels only through an explicit layering order. When another simulation supplies or reacts to motion, declare: - exchanged quantities, units, frame/origin, state owner, producer, consumers, version, and publication order; - timestamp or half-open interval, cadence, sample phase, interpolation or extrapolation, and discontinuity behavior; - support/filter, validity, staleness, error bound, and missing-value behavior; - rate versus interval-integrated semantics and one-way or two-way reaction ownership and order; …
Read the whole file at its exact version.
How to install
mdr add linegel/threejs-complete-set-of-skill/threejs-procedural-motion-systems@git:20260716.62a9bc5mdr add linegel/threejs-complete-set-of-skill/threejs-procedural-motion-systems@sha256:b6654f9c2c3066faPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_mumae7rvaqnq65yc)
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Versions
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260716.62a9bc5 latest | 2026-07-16 | 62a9bc5 | 10,070 B | A | view · diff |
| git:20260716.2ce13bc | 2026-07-16 | 2ce13bc | 9,834 B | A | view · diff |
| git:20260713.f0e8d5c | 2026-07-13 | f0e8d5c | 48 B | C | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (10070 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
linegel/threejs-complete-set-of-skill · 9 stars · license ISC · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_mumae7rvaqnq65yc GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-procedural-motion-systems GET https://markdownregistry.com/api/v1/blob/b6654f9c2c3066fa1c0bbe2c15aaf1d78ca1982a5ba53c515f44465814a348ee
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