unikit-gd-recon SKILL.md skillA

unikit-gd-recon from nintendadev/unikit-ai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add nintendadev/unikit-ai/unikit-gd-recon@v1.0

Pins v1.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
nintendadev/unikit-ai
Path
skills/unikit-gd-recon/SKILL.md
Versions recorded
15
Latest version
v1.0, committed Oct 28, 2026
First version recorded
Jun 25, 2026
Size
20,906 bytes
Repository stars
21
License
MIT

Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game Design — Brownfield Reconnaissance (code → RECON.md)

Reconstruct **candidate** design facts from a working codebase into one passive
`RECON.md`, for the brownfield case the rest of the module cannot serve: a team with a
**live game and no GDD** has nothing to import — the only source of design facts is the
code itself. This skill quantises that one allowed crossing of the one-way boundary into a
**read-only research verb**: it reads code, writes a single document, and **calls no one**.

**This skill is honest about its limit.** Code carries *structure*, never *intent*. It
yields a roster, a dependency graph, content schemas — a **skeleton**. It cannot yield
pillars, the target fantasy, or the "why". A filled-but-soulless GDD is **worse** than an
empty one, so every reconstructed fact is tagged `provenance: extracted from code` (held to
≥ Major on review) and everything code cannot answer goes into a mandatory **`## Intent
Gap`** for a human to fill. The membrane is one-directional: **code → `RECON.md` →
(ordinary import)**. Downstream, `RECON.md` is just a document.

**This skill writes only `RECON.md` and invokes no skill.** It has **no `Skill` tool** — the
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add nintendadev/unikit-ai/unikit-gd-recon@sha256:bf5d8bd866efc3fa

The line at the top of this page pins the label v1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ncmrlevrsleka7g5.svg)](https://markdownregistry.com/a/art_ncmrlevrsleka7g5)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 15 versions of this file, between Jun 25, 2026 and Oct 28, 2026, about one every 9 days.

versioncommittedcommitsizeaudit
v1.0 latest2026-10-28 9d1e1cd 20,906 BA view · diff
v1.02026-10-22 98cfcba 20,884 BA view · diff
v1.02026-10-19 c00286d 20,357 BA view · diff
v1.02026-10-17 510c531 20,362 BA view · diff
v1.02026-10-11 9d1db21 20,594 BA view · diff
v1.02026-10-06 4605beb 20,551 BA view · diff
v1.02026-10-06 9df9017 21,043 BA view · diff
v1.02026-10-03 72053bb 20,890 BA view · diff
v1.02026-09-25 590989a 20,803 BA view · diff
v1.02026-09-25 4854780 20,673 BA view · diff
v1.02026-08-25 c8f84f4 20,316 BA view · diff
v1.02026-08-23 e363a45 20,323 BA view · diff
v1.02026-06-26 00b5497 19,173 BA view · diff
v1.02026-06-25 7ba7c2c 18,166 BA view · diff
v1.02026-06-25 9920bf8 18,146 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (20906 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

nintendadev/unikit-ai · 21 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ncmrlevrsleka7g5
GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/unikit-gd-recon
GET https://markdownregistry.com/api/v1/blob/bf5d8bd866efc3fa002e3e7301648317d1696679c6b779b8cdb82ecd7c1ebf1f

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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