unikit-gd-recon SKILL.md skillA
unikit-gd-recon from nintendadev/unikit-ai is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add nintendadev/unikit-ai/unikit-gd-recon@v1.0Pins v1.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- nintendadev/unikit-ai
- Path
skills/unikit-gd-recon/SKILL.md- Versions recorded
- 15
- Latest version
- v1.0, committed Oct 28, 2026
- First version recorded
- Jun 25, 2026
- Size
- 20,906 bytes
- Repository stars
- 21
- License
- MIT
Cold-start brownfield reconnaissance — reconstruct the WHOLE game design from an existing codebase when there is no GDD yet. Optionally accepts a free-text game description, notes, or reference links to guide and enrich the scan. Use when the user wants to build the game design from the code, e.g. "create a GDD from this codebase", "reconstruct the design from our code — it's a roguelike deck-builder", "build a design doc from the existing project, here are some refs". Scans the project…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Design — Brownfield Reconnaissance (code → RECON.md) Reconstruct **candidate** design facts from a working codebase into one passive `RECON.md`, for the brownfield case the rest of the module cannot serve: a team with a **live game and no GDD** has nothing to import — the only source of design facts is the code itself. This skill quantises that one allowed crossing of the one-way boundary into a **read-only research verb**: it reads code, writes a single document, and **calls no one**. **This skill is honest about its limit.** Code carries *structure*, never *intent*. It yields a roster, a dependency graph, content schemas — a **skeleton**. It cannot yield pillars, the target fantasy, or the "why". A filled-but-soulless GDD is **worse** than an empty one, so every reconstructed fact is tagged `provenance: extracted from code` (held to ≥ Major on review) and everything code cannot answer goes into a mandatory **`## Intent Gap`** for a human to fill. The membrane is one-directional: **code → `RECON.md` → (ordinary import)**. Downstream, `RECON.md` is just a document. **This skill writes only `RECON.md` and invokes no skill.** It has **no `Skill` tool** — the …
Read the whole file at its exact version.
How to install
mdr add nintendadev/unikit-ai/unikit-gd-recon@sha256:bf5d8bd866efc3faThe line at the top of this page pins the label v1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ncmrlevrsleka7g5)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 15 versions of this file, between Jun 25, 2026 and Oct 28, 2026, about one every 9 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.0 latest | 2026-10-28 | 9d1e1cd | 20,906 B | A | view · diff |
| v1.0 | 2026-10-22 | 98cfcba | 20,884 B | A | view · diff |
| v1.0 | 2026-10-19 | c00286d | 20,357 B | A | view · diff |
| v1.0 | 2026-10-17 | 510c531 | 20,362 B | A | view · diff |
| v1.0 | 2026-10-11 | 9d1db21 | 20,594 B | A | view · diff |
| v1.0 | 2026-10-06 | 4605beb | 20,551 B | A | view · diff |
| v1.0 | 2026-10-06 | 9df9017 | 21,043 B | A | view · diff |
| v1.0 | 2026-10-03 | 72053bb | 20,890 B | A | view · diff |
| v1.0 | 2026-09-25 | 590989a | 20,803 B | A | view · diff |
| v1.0 | 2026-09-25 | 4854780 | 20,673 B | A | view · diff |
| v1.0 | 2026-08-25 | c8f84f4 | 20,316 B | A | view · diff |
| v1.0 | 2026-08-23 | e363a45 | 20,323 B | A | view · diff |
| v1.0 | 2026-06-26 | 00b5497 | 19,173 B | A | view · diff |
| v1.0 | 2026-06-25 | 7ba7c2c | 18,166 B | A | view · diff |
| v1.0 | 2026-06-25 | 9920bf8 | 18,146 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (20906 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
nintendadev/unikit-ai · 21 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ncmrlevrsleka7g5 GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/unikit-gd-recon GET https://markdownregistry.com/api/v1/blob/bf5d8bd866efc3fa002e3e7301648317d1696679c6b779b8cdb82ecd7c1ebf1f
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.