nintendadev/unikit-ai · skills/unikit-gd-content/SKILL.md

unikit-gd-content skillA

Author and own ONE content type's typed schema (the CONTENT-TYPE.md) at .unikit/gamedesign/content-types/CT-<slug>.md — the content / catalog layer of the GDD (cards, items, weapons, enemies, levels, quests, loot). Use whenever the user wants to ADD a new kind of content or UPDATE its schema, e.g. "add a new content type", "design the loot content", "define the card schema", "add an enemies content type", "add a rarity field to items", "switch this catalog to curated". Create the skeleton, fill

Latest version
mdr add nintendadev/unikit-ai/unikit-gd-content@v1.0
Exact content
mdr add nintendadev/unikit-ai/unikit-gd-content@sha256:c25bd5370a3ccc26
Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_p4wc3shbc6zefjmk.svg)](https://markdownregistry.com/a/art_p4wc3shbc6zefjmk)

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Versions

versioncommittedcommitsizeaudit
v1.0 latest2026-09-05 6c24386 20,498 BA view · diff
v1.02026-06-28 53e8418 20,374 BA view · diff
v1.02026-06-26 2448ee2 20,335 BA view · diff
v1.02026-06-26 fe235eb 34,861 BA view · diff
v1.02026-06-25 374e038 34,657 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

nintendadev/unikit-ai · 16 stars · license MIT · pushed 2026-09-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_p4wc3shbc6zefjmk
GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/unikit-gd-content
GET https://markdownregistry.com/api/v1/blob/c25bd5370a3ccc26a9e2344096cc14a45794d15d68a5298cfae819fd6c69cea4