nintendadev/unikit-ai · skills/unikit-gd-spec/SKILL.md

unikit-gd-spec skillA

Create and own the master game design document (GAME.md — the authored one-pager plus the generated [gen] system/flow maps) and the GD-IDS.yaml facts registry — the top-level, big-picture layer of the GDD and the machine interface the code side reads. Use it to write the master spec from a concept or dialogue, import an existing GDD (a file path or URL), edit GAME.md content ("change a pillar", "rework the monetization stance", "tweak the loop stack"), pitch the game ("pitch" → PITCH.md), re-dec

Latest version
mdr add nintendadev/unikit-ai/unikit-gd-spec@v1.0
Exact content
mdr add nintendadev/unikit-ai/unikit-gd-spec@sha256:c2a9ab549eeb1418
Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_plwpzizgsz5e7a3q.svg)](https://markdownregistry.com/a/art_plwpzizgsz5e7a3q)

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Versions

versioncommittedcommitsizeaudit
v1.0 latest2026-06-25 374e038 17,336 BA view · diff
v1.02026-06-25 7ba7c2c 17,219 BA view · diff
v1.02026-06-25 ea672ed 17,339 BA view · diff
v1.02026-06-24 bb8ae68 17,041 BA view · diff
v1.02026-06-23 1ee5f59 16,968 BA view

Audit of the latest version

A  17 of 17 checks passed. Deterministic, no model, same answer every run.

Source

GitHub

nintendadev/unikit-ai · 16 stars · license MIT · pushed 2026-09-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_plwpzizgsz5e7a3q
GET https://markdownregistry.com/api/v1/resolve?ref=nintendadev/unikit-ai/unikit-gd-spec
GET https://markdownregistry.com/api/v1/blob/c2a9ab549eeb1418a3f910a18c8b5895ad1621d3ed6b11aa999ec26356f2533e