threejs-image-pipeline SKILL.md skillA
threejs-image-pipeline from linegel/threejs-complete-set-of-skill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add linegel/threejs-complete-set-of-skill/threejs-image-pipeline@git:20260924.4f7d26aPins git:20260924.4f7d26a in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- linegel/threejs-complete-set-of-skill
- Path
skills/threejs-image-pipeline/SKILL.md- Versions recorded
- 5
- Latest version
- git:20260924.4f7d26a, committed Sep 24, 2026
- First version recorded
- Jul 13, 2026
- Size
- 8,987 bytes
- Repository stars
- 12
- License
- ISC
Coordinate Three.js WebGPU/TSL final-image graphs. Use when effects share scene-pass signals or output ownership, when choosing MRT versus reconstruction or narrow passes, when admitting temporal history, or when whole-graph budgets and lifetimes decide the design.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Image Pipeline Build one causal image graph: one HDR scene pass with depth, selected shared signals, and one final output conversion. Add a scene traversal or attachment only when its measured alternative is worse. Use the atomic owner for each admitted effect: - `$threejs-ambient-contact-shading` for GTAO and indirect-light composition; - `$threejs-bloom` for glare source selection and `BloomNode` controls; - `$threejs-exposure-color-grading` for metering, adaptation, tone mapping, and LUT domains; - `$threejs-dynamic-surface-effects` for feature-local screen history; - `$threejs-visual-validation` for capture, timing, and lifecycle evidence. ## 1. Fix the baseline Declare physical canvas pixels, target browser/GPU, frame budget, primary visual contract, and a readable no-post view. Initialize one `WebGPURenderer`, confirm `renderer.backend.isWebGPUBackend`, create one `RenderPipeline`, and make one `pass(scene, camera)` own scene-linear HDR plus its depth texture. Set `trackTimestamp` before `renderer.init()` when GPU timing is requested. This step is complete when the baseline renders without optional post, the HDR …
Read the whole file at its exact version.
How to install
mdr add linegel/threejs-complete-set-of-skill/threejs-image-pipeline@sha256:0e96a4cd3f7c6fedThe line at the top of this page pins the label git:20260924.4f7d26a, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_wfzchirea7abyh6h)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 5 versions of this file, between Jul 13, 2026 and Sep 24, 2026, about one every 18 days. Its first recorded version is graded C and its latest A.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260924.4f7d26a latest | 2026-09-24 | 4f7d26a | 8,987 B | A | view · diff |
| git:20260716.62a9bc5 | 2026-07-16 | 62a9bc5 | 8,486 B | A | view · diff |
| git:20260716.8749183 | 2026-07-16 | 8749183 | 7,711 B | A | view · diff |
| git:20260716.2ce13bc | 2026-07-16 | 2ce13bc | 7,558 B | A | view · diff |
| git:20260713.f0e8d5c | 2026-07-13 | f0e8d5c | 37 B | C | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (8987 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
linegel/threejs-complete-set-of-skill · 12 stars · license ISC · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_wfzchirea7abyh6h GET https://markdownregistry.com/api/v1/resolve?ref=linegel/threejs-complete-set-of-skill/threejs-image-pipeline GET https://markdownregistry.com/api/v1/blob/0e96a4cd3f7c6fedc49c40f2ce2ab271ac1d53c0da04ee925634971925313bbf
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.