anymove-rig SKILL.md skillA

anymove-rig from patch-gg/anymove is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add patch-gg/anymove/anymove-rig@git:20261102.dded217

Pins git:20261102.dded217 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
patch-gg/anymove
Path
skills/anymove-rig/SKILL.md
Versions recorded
2
Latest version
git:20261102.dded217, committed Nov 2, 2026
First version recorded
Oct 27, 2026
Size
7,331 bytes
Repository stars
543
License
Apache-2.0

Set up a new creature for anymove - get a textured mesh, scale and face it, place its skeleton in rig.json with grid views, build and skin the rig in Blender, paint each limb its own colour, choose the two-camera framing, and render the reference frame the video model starts from. Use when adding a creature to anymove, when a rig tears or deforms badly, when the creature is cut off or tiny in the two-camera frame, or when someone asks how to rig a non-humanoid for anymove.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# anymove-rig: one creature, ready to film

Everything for creature `<c>` lives in `assets/<c>/`: `model.glb` (the mesh), `creature.json` (framing, paint, words
for the prompt), `rig.json` (the skeleton). Copy a close example to start: `assets/wolf` (quadruped), `assets/dragon`
(quadruped with wings), `assets/spider` (eight legs), `assets/demon` (biped with wings and tail).

## 1. The mesh

- Any textured GLB works. `tools/make_mesh.py` makes one on fal. anymove's examples are Tripo H3.1
  (`tripo3d/h3.1/image-to-3d` on fal, $0.40 with HD texture) from one FLUX 3 concept image: a plain 3/4 view of the creature on a neutral background, whole body in
  frame, limbs apart and clearly separate.
- Prefer a design where every limb reads separately. Fire, smoke, capes, weapons and long hair hide joints from the
  reader later; leave them to game VFX.

## 2. Face it, scale it, stand it on the ground

Fill in `creature.json` → `"prep": {"length_m": ..., "rotz_deg": ..., "axis": "y"}`: the real size along `axis` (y is
nose to tail; x for creatures wider than long, like a spider's leg span; z for tall bipeds), and the turn about Z that
makes it face -Y. Then:

```bash
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add patch-gg/anymove/anymove-rig@sha256:022a1363cf917bec

The line at the top of this page pins the label git:20261102.dded217, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_wyd7cvbesdukolmp.svg)](https://markdownregistry.com/a/art_wyd7cvbesdukolmp)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Oct 27, 2026 and Nov 2, 2026, about one every 6 days.

versioncommittedcommitsizeaudit
git:20261102.dded217 latest2026-11-02 dded217 7,331 BA view · diff
git:20261027.12812012026-10-27 1281201 7,047 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7331 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

patch-gg/anymove · 543 stars · license Apache-2.0 · pushed 2026-11-02 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_wyd7cvbesdukolmp
GET https://markdownregistry.com/api/v1/resolve?ref=patch-gg/anymove/anymove-rig
GET https://markdownregistry.com/api/v1/blob/022a1363cf917beca07d0a9c7be6573cf169ca6b18480d6aaaea371475a2affd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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