Ideate a brand-new game concept with the user, from a blank page or a one-line hint to a finished CONCEPT card. Use it whenever the user wants to come up with a new game — whether the project has no design document yet, or already has one and they're exploring a fresh idea. Through a structured divergence/convergence dialogue it explores ideas, frames the hook, generates and scores concepts (market validation delegated to /unikit-gd-explore), and settles pillars, loops, motivation, and a pre-mor
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.0 latest | 2026-08-25 | c8f84f4 | 33,714 B | A | view · diff |
| v1.0 | 2026-06-25 | 374e038 | 33,299 B | A | view · diff |
| v1.0 | 2026-06-25 | 7ba7c2c | 33,139 B | A | view · diff |
| v1.0 | 2026-06-23 | 1ee5f59 | 33,205 B | A | view · diff |
| v1.0 | 2026-06-22 | bc45469 | 32,200 B | A | view |
nintendadev/unikit-ai · 16 stars · license MIT · pushed 2026-09-05 · branch main
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