asset-conversion SKILL.md skillA
asset-conversion from smileynet/teach-me is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add smileynet/teach-me/asset-conversion@git:20260908.36247a4Pins git:20260908.36247a4 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- smileynet/teach-me
- Path
.kiro/skills/asset-conversion/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260908.36247a4, committed Sep 8, 2026
- First version recorded
- Sep 7, 2026
- Size
- 4,565 bytes
- Repository stars
- 3
- License
- MIT
Convert 3D assets between formats to produce lesson artifacts — derive an editable .blend from glb/fbx/obj, and export a Godot-ready .glb/.gltf from a .blend, with a structural oracle check. Use when preparing 3D assets for the godot-asset-pipeline (or any Godot/glTF) lesson track. Trigger: convert asset, make blend, export glb, .blend from fbx, glb for godot, prepare 3d asset, derive blend, asset pipeline artifact.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Asset Conversion Two headless-Blender tools produce the downloadable 3D artifacts a lesson needs. Both **SKIP gracefully (exit 0) when Blender is absent** — so they're safe to call anywhere, but only DO work on a machine with Blender configured. ## When to use - A lesson names a `.glb`/`.gltf`/`.blend`/`.fbx` the learner should download, and you need to produce or convert it. - You have a Kenney/CC0 source (often `.fbx` or `.glb`) and need the editable `.blend` **and** a Godot-ready `.glb`. - Do NOT convert what already exists in the right form — most Kenney props already ship a `.glb`; use it directly. Convert only to (a) derive a missing `.blend`, (b) turn an FBX-only asset into `.glb`, or (c) emit the same asset in multiple formats for a format-comparison lesson. ## The two tools ### Derive an editable `.blend` (glb/gltf/fbx/obj → `.blend`) ``` mise run make-blend -- <input.glb|.gltf|.fbx|.obj> [--out reference/blender/NAME.blend] [--force] ``` Imports the source into an empty scene, applies transforms (fixes FBX-cm 100× + axis bugs), saves a compressed `.blend`. Default output is `<input>.blend` beside the input. …
Read the whole file at its exact version.
How to install
mdr add smileynet/teach-me/asset-conversion@sha256:a2dde02c16dd3aefThe line at the top of this page pins the label git:20260908.36247a4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_4ftejze4vxmcyous)
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Versions
The registry has recorded 2 versions of this file, between Sep 7, 2026 and Sep 8, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260908.36247a4 latest | 2026-09-08 | 36247a4 | 4,565 B | A | view · diff |
| git:20260907.5cb9dcb | 2026-09-07 | 5cb9dcb | 4,288 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4565 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
smileynet/teach-me · 3 stars · license MIT · pushed 2026-09-25 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_4ftejze4vxmcyous GET https://markdownregistry.com/api/v1/resolve?ref=smileynet/teach-me/asset-conversion GET https://markdownregistry.com/api/v1/blob/a2dde02c16dd3aef6ff9f978585e0b975fcbc41b764370c84c8e4ae8713f3e7d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.