asset-conversion SKILL.md skillA

asset-conversion from smileynet/teach-me is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add smileynet/teach-me/asset-conversion@git:20260908.36247a4

Pins git:20260908.36247a4 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
smileynet/teach-me
Path
.kiro/skills/asset-conversion/SKILL.md
Versions recorded
2
Latest version
git:20260908.36247a4, committed Sep 8, 2026
First version recorded
Sep 7, 2026
Size
4,565 bytes
Repository stars
3
License
MIT

Convert 3D assets between formats to produce lesson artifacts — derive an editable .blend from glb/fbx/obj, and export a Godot-ready .glb/.gltf from a .blend, with a structural oracle check. Use when preparing 3D assets for the godot-asset-pipeline (or any Godot/glTF) lesson track. Trigger: convert asset, make blend, export glb, .blend from fbx, glb for godot, prepare 3d asset, derive blend, asset pipeline artifact.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Asset Conversion

Two headless-Blender tools produce the downloadable 3D artifacts a lesson needs. Both **SKIP
gracefully (exit 0) when Blender is absent** — so they're safe to call anywhere, but only DO work
on a machine with Blender configured.

## When to use

- A lesson names a `.glb`/`.gltf`/`.blend`/`.fbx` the learner should download, and you need to
  produce or convert it.
- You have a Kenney/CC0 source (often `.fbx` or `.glb`) and need the editable `.blend` **and** a
  Godot-ready `.glb`.
- Do NOT convert what already exists in the right form — most Kenney props already ship a `.glb`;
  use it directly. Convert only to (a) derive a missing `.blend`, (b) turn an FBX-only asset into
  `.glb`, or (c) emit the same asset in multiple formats for a format-comparison lesson.

## The two tools

### Derive an editable `.blend` (glb/gltf/fbx/obj → `.blend`)
```
mise run make-blend -- <input.glb|.gltf|.fbx|.obj> [--out reference/blender/NAME.blend] [--force]
```
Imports the source into an empty scene, applies transforms (fixes FBX-cm 100× + axis bugs), saves a
compressed `.blend`. Default output is `<input>.blend` beside the input.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add smileynet/teach-me/asset-conversion@sha256:a2dde02c16dd3aef

The line at the top of this page pins the label git:20260908.36247a4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_4ftejze4vxmcyous.svg)](https://markdownregistry.com/a/art_4ftejze4vxmcyous)

5 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 7, 2026 and Sep 8, 2026, more than one a day.

versioncommittedcommitsizeaudit
git:20260908.36247a4 latest2026-09-08 36247a4 4,565 BA view · diff
git:20260907.5cb9dcb2026-09-07 5cb9dcb 4,288 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4565 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

smileynet/teach-me · 3 stars · license MIT · pushed 2026-09-25 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_4ftejze4vxmcyous
GET https://markdownregistry.com/api/v1/resolve?ref=smileynet/teach-me/asset-conversion
GET https://markdownregistry.com/api/v1/blob/a2dde02c16dd3aef6ff9f978585e0b975fcbc41b764370c84c8e4ae8713f3e7d

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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