godot-validation is agent-read markdown (skill) from smileynet/teach-me: Validate shaders and capture visual A/B proof in the Godot test-scene project. Trigger: visual validation, shader validation, capture screenshots, A/B comparison, kuwahara test, godot screenshots, zoom to object, frame object, glTF import error, valid=false..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
mdr add smileynet/teach-me/godot-validation@git:20260905.b0824e4mdr add smileynet/teach-me/godot-validation@sha256:95381bffafb1903dPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_ajargtzb7k5zgbwo)
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260905.b0824e4 latest | 2026-09-05 | b0824e4 | 9,316 B | A | view · diff |
| git:20260830.d17fe10 | 2026-08-30 | d17fe10 | 8,583 B | A | view · diff |
| git:20260828.9172e49 | 2026-08-28 | 9172e49 | 8,585 B | A | view · diff |
| git:20260828.326fdcc | 2026-08-28 | 326fdcc | 7,852 B | A | view · diff |
| git:20260828.43205cd | 2026-08-28 | 43205cd | 7,375 B | A | view |
smileynet/teach-me · 3 stars · license MIT · pushed 2026-09-06 · branch main
GET https://markdownregistry.com/api/v1/artifacts/art_ajargtzb7k5zgbwo GET https://markdownregistry.com/api/v1/resolve?ref=smileynet/teach-me/godot-validation GET https://markdownregistry.com/api/v1/blob/95381bffafb1903d860655ca626b94fc64d53d2aac6054e8ed922b25f648f415