save-system-patterns SKILL.md skillA

save-system-patterns from hermeticormus/claude-code-game-development is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hermeticormus/claude-code-game-development/save-system-patterns@git:20260930.4aecd99

Pins git:20260930.4aecd99 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hermeticormus/claude-code-game-development
Path
plugins/save-systems/skills/save-system-patterns/SKILL.md
Versions recorded
1
Latest version
git:20260930.4aecd99, committed Sep 30, 2026
Size
8,055 bytes
Repository stars
72
License
MIT

Save system code patterns: a core save manager, a save data model, slot metadata for load screens, and settings persistence kept separate from game saves. Use when implementing saving and loading in a game.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Save System Patterns

## Core Save Manager

```gdscript
# Save system with versioning, atomic writes, and migration
class_name SaveManager extends Node

const SAVE_DIR := "user://"
const SAVE_VERSION := 2  # Increment when save schema changes

func save_game(slot: int, data: Dictionary) -> Error:
    var path := _get_save_path(slot)
    var tmp_path := path + ".tmp"

    # Add metadata
    data["version"] = SAVE_VERSION
    data["timestamp"] = Time.get_unix_time_from_system()

    var file := FileAccess.open(tmp_path, FileAccess.WRITE)
    if not file:
        return FileAccess.get_open_error()

    file.store_string(JSON.stringify(data, "\t"))
    file.close()

    # Backup existing save before replacing
    if FileAccess.file_exists(path):
        DirAccess.copy_absolute(path, path + ".bak")

    # Atomic rename: if crash happens before this, .tmp exists but save is intact
    var dir := DirAccess.open(SAVE_DIR)
    return dir.rename(tmp_path.get_file(), path.get_file())

func load_game(slot: int) -> Dictionary:
    var path := _get_save_path(slot)
    if not FileAccess.file_exists(path):
        return {}

    var file := FileAccess.open(path, FileAccess.READ)
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hermeticormus/claude-code-game-development/save-system-patterns@sha256:f555b49c82657f96

The line at the top of this page pins the label git:20260930.4aecd99, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_6f2yya2t22xl3rfb.svg)](https://markdownregistry.com/a/art_6f2yya2t22xl3rfb)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 30, 2026.

versioncommittedcommitsizeaudit
git:20260930.4aecd99 latest2026-09-30 4aecd99 8,055 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8055 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hermeticormus/claude-code-game-development · 72 stars · license MIT · pushed 2026-10-04 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_6f2yya2t22xl3rfb
GET https://markdownregistry.com/api/v1/resolve?ref=hermeticormus/claude-code-game-development/save-system-patterns
GET https://markdownregistry.com/api/v1/blob/f555b49c82657f96ff8d0dfb9583dd28445ca2bf553630edb39e2eb184edf13e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from hermeticormus/claude-code-game-development

verify-claude-code-game-development SKILL.md skill
hermeticormus/claude-code-game-development · .grok/skills/verify-claude-code-game-development/SKILL.md · Install the claude-code-game-development plugin pack the way a user does, into a clean Claude Code config and a clean…
git:20261004.727fcc2 · audit A · 72 stars
game-ai-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/ai-game-behavior/skills/game-ai-patterns/SKILL.md · Game AI code patterns: behavior tree node types, FSM transition tables, utility AI consideration curves, GOAP action…
git:20260930.4aecd99 · audit A · 72 stars
animation-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/animation-systems/skills/animation-patterns/SKILL.md · Animation code patterns: Godot BlendSpace2D locomotion, AnimationNodeStateMachine transitions, root motion integration…
git:20260930.4aecd99 · audit A · 72 stars
fastapi-templates SKILL.md skill
hermeticormus/claude-code-game-development · plugins/api-scaffolding/skills/fastapi-templates/SKILL.md · Create production-ready FastAPI projects with async patterns, dependency injection, and comprehensive error handling…
git:20251120.50bf83d · audit A · 72 stars
asset-pipeline-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/asset-pipelines/skills/asset-pipeline-patterns/SKILL.md · Asset pipeline patterns: Godot per-directory import overrides, a Unity AssetPostprocessor for texture standards…
git:20260930.4aecd99 · audit A · 72 stars
audio-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/audio-systems/skills/audio-patterns/SKILL.md · Game audio code patterns: a Godot bus layout, an audio player pool, randomized one-shot playback, vertical-remix…
git:20260930.4aecd99 · audit A · 72 stars
api-design-principles SKILL.md skill
hermeticormus/claude-code-game-development · plugins/backend-development/skills/api-design-principles/SKILL.md · Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight…
git:20251120.50bf83d · audit A · 72 stars
architecture-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/backend-development/skills/architecture-patterns/SKILL.md · Implement proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven…
git:20251120.50bf83d · audit A · 72 stars
microservices-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/backend-development/skills/microservices-patterns/SKILL.md · Design microservices architectures with service boundaries, event-driven communication, and resilience patterns. Use…
git:20251120.50bf83d · audit A · 72 stars
temporal-python-testing SKILL.md skill
hermeticormus/claude-code-game-development · plugins/backend-development/skills/temporal-python-testing/SKILL.md · Test Temporal workflows with pytest, time-skipping, and mocking strategies. Covers unit testing, integration testing…
git:20251120.50bf83d · audit A · 72 stars
workflow-orchestration-patterns SKILL.md skill
hermeticormus/claude-code-game-development · plugins/backend-development/skills/workflow-orchestration-patterns/SKILL.md · Design durable workflows with Temporal for distributed systems. Covers workflow vs activity separation, saga patterns…
git:20251120.50bf83d · audit A · 72 stars
defi-protocol-templates SKILL.md skill
hermeticormus/claude-code-game-development · plugins/blockchain-web3/skills/defi-protocol-templates/SKILL.md · Implement DeFi protocols with production-ready templates for staking, AMMs, governance, and lending systems. Use when…
git:20251120.50bf83d · audit A · 72 stars

Every file in hermeticormus/claude-code-game-development

Browse by kind, by grade A, or by owner.