sprite-pipeline SKILL.md skillA

sprite-pipeline from metaspartan/cybara is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add metaspartan/cybara/sprite-pipeline@git:20260902.14dbf87

Pins git:20260902.14dbf87 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
metaspartan/cybara
Path
plugins/game-development/skills/sprite-pipeline/SKILL.md
Versions recorded
1
Latest version
git:20260902.14dbf87, committed Sep 2, 2026
Size
2,372 bytes
Repository stars
32
License
MIT

Create, normalize, pack, import, and validate production sprite animations, atlases, pivots, collision guides, and pixel-art scaling across 2D game engines.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Sprite pipeline

## Establish the asset contract

Identify target resolution, pixels per unit, palette, frame dimensions, frame rate, facing directions, pivot, baseline, transparency, atlas format, naming, collision expectations, filtering, and engine importer settings.

## Production workflow

1. Start from an approved in-game reference frame or style sheet.
2. Define the exact animation list, frame count, timing, loop mode, and event frames.
3. Produce one coherent animation strip at a time to limit silhouette and scale drift.
4. Normalize every frame to one canvas, shared scale, pivot, and baseline.
5. Remove accidental edge pixels, matte colors, duplicate frames, and transparency artifacts.
6. Pack frames with deterministic names and atlas metadata accepted by the project.
7. Preserve editable source art separately from generated atlases and engine imports.

Do not create frames independently when temporal consistency matters. Do not resample pixel art with smoothing. Do not overwrite approved source frames during normalization.

## Engine integration

- Match filtering and compression to pixel art or painted art intentionally.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add metaspartan/cybara/sprite-pipeline@sha256:bee39bf348c0e4e9

The line at the top of this page pins the label git:20260902.14dbf87, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_6koccexhbxft7vey.svg)](https://markdownregistry.com/a/art_6koccexhbxft7vey)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 2, 2026.

versioncommittedcommitsizeaudit
git:20260902.14dbf87 latest2026-09-02 14dbf87 2,372 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (2372 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

metaspartan/cybara · 32 stars · license MIT · pushed 2026-10-20 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_6koccexhbxft7vey
GET https://markdownregistry.com/api/v1/resolve?ref=metaspartan/cybara/sprite-pipeline
GET https://markdownregistry.com/api/v1/blob/bee39bf348c0e4e9033c97b65d5835bf25c301d7af7689665c25702b5e02d998

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in metaspartan/cybara

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