uloop-pause-point SKILL.md skillA

uloop-pause-point from hatayama/unity-cli-loop is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hatayama/unity-cli-loop/uloop-pause-point@git:20261021.0e6d483

Pins git:20261021.0e6d483 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hatayama/unity-cli-loop
Path
.agents/skills/uloop-pause-point/SKILL.md
Versions recorded
11
Latest version
git:20261021.0e6d483, committed Oct 21, 2026
First version recorded
Aug 28, 2026
Size
7,750 bytes
Repository stars
592
License
MIT

Count how many times a source file:line runs (trace mode; zero hits shows it did not run), or pause there to read locals and screenshot that exact frame, without editing code. Use after a fix to confirm whether a code path ran.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# uloop pause-point

A pause point captures locals at an exact frame without a source edit. Prefer it over sleeps or after-the-fact reads when input delivery, event ordering, or transition-frame fidelity matters.

## Quick Check

1. Enter PlayMode. If the game progresses on its own, pause it with `control-play-mode --action Pause`, arrange the scenario while paused, and add `--resume-play` in step 2.
2. Arm the marker, fire the input, and wait for the hit in one foreground command:

```bash
uloop enable-pause-point --file Assets/Scripts/Enemy.cs --line 42 --timeout-seconds 60 --await --trigger "simulate-keyboard --action Press --key Space"
# paused the game in step 1? add --resume-play, or the input never lands
```

3. Read `CapturedVariables` in the hit response first, then gather extra evidence while still paused (`execute-dynamic-code`, one screenshot).
4. A `single-shot` marker (the default) disarms after the hit; clear other modes with `uloop clear-pause-point`.

Only `CapturedVariables` is evidence of the values at the patched line. Before deviating, read `references/quick-check-template.md`.

## Parameters
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hatayama/unity-cli-loop/uloop-pause-point@sha256:95714996245b90a3

The line at the top of this page pins the label git:20261021.0e6d483, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7fp6qadvf5kacfga.svg)](https://markdownregistry.com/a/art_7fp6qadvf5kacfga)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 11 versions of this file, between Aug 28, 2026 and Oct 21, 2026, about one every 5 days.

versioncommittedcommitsizeaudit
git:20261021.0e6d483 latest2026-10-21 0e6d483 7,750 BA view · diff
git:20261007.35084a82026-10-07 35084a8 7,969 BA view · diff
git:20260930.b8cade72026-09-30 b8cade7 7,851 BA view · diff
git:20260926.05bec462026-09-26 05bec46 7,980 BA view · diff
git:20260918.c90d2262026-09-18 c90d226 7,991 BA view · diff
git:20260908.9c0f1952026-09-08 9c0f195 7,982 BA view · diff
git:20260904.e32591c2026-09-04 e32591c 7,996 BA view · diff
git:20260903.ba28ed92026-09-03 ba28ed9 7,989 BA view · diff
git:20260903.54aab032026-09-03 54aab03 7,986 BA view · diff
git:20260902.e839eef2026-09-02 e839eef 7,999 BA view · diff
git:20260828.3c540312026-08-28 3c54031 7,979 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7750 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hatayama/unity-cli-loop · 592 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_7fp6qadvf5kacfga
GET https://markdownregistry.com/api/v1/resolve?ref=hatayama/unity-cli-loop/uloop-pause-point
GET https://markdownregistry.com/api/v1/blob/95714996245b90a306df63b4c921ed2c5dcfbdf4c4bde2246a42ef64612cf4ee

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in hatayama/unity-cli-loop

Other files named uloop-pause-point

uloop-pause-point SKILL.md skill
hatayama/unity-cli-loop · .claude/skills/uloop-pause-point/SKILL.md · Count how many times a source file:line runs (trace mode; zero hits shows it did not run), or pause there to read…
git:20261021.0e6d483 · audit A · 592 stars
uloop-pause-point SKILL.md skill
hatayama/unity-cli-loop · Packages/src/Editor/CliOnlyTools~/PausePoint/Skill/SKILL.md · Count how many times a source file:line runs (trace mode; zero hits shows it did not run), or pause there to read…
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