visual-review SKILL.md skillA

visual-review from yuiseki/map-from-scratch is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add yuiseki/map-from-scratch/visual-review@git:20261030.143afe8

Pins git:20261030.143afe8 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
yuiseki/map-from-scratch
Path
.agents/skills/visual-review/SKILL.md
Versions recorded
3
Latest version
git:20261030.143afe8, committed Oct 30, 2026
First version recorded
Oct 30, 2026
Size
4,105 bytes
Repository stars
24
License
GPL-3.0

How to review a map-from-scratch renderer by opening it and looking, because every check can pass on a map that is squashed, upside down or missing half the world; and how to write verification checks against the geography instead of the renderer's own output. Load it before calling a renderer done, when reviewing examples someone else (or another agent) wrote, and when writing verification checks. The mistakes this procedure found, by category (world wrapping, projection, interaction…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Visual review: what only the screen shows

Two review passes over the examples (2026-10-30) fixed 19 of them; in 13 the
opening view or the first interaction was visibly wrong. `bin/mfs test`
caught none of them, and the bench checks could not: they read pixels at
places derived from the renderer's own output. This skill is the procedure
that found them and the rule for writing checks that would have. What it
found, with how to test and fix each mistake, is in
`.agents/skills/map-from-scratch/references/rendering-mistakes.md`; read the
sections for the request's features before writing the renderer.

## 1. Procedure

Do this for every page, in a real browser, at 1920×1021 and at the bench
viewport (1280×800). Use the dev server (`bin/mfs serve`) so data under
`data/baked` is served.

1. **Look at the opening view before touching it.** Name three features and
   say where they must be relative to each other (Paris north-west of Cairo,
   Tokyo east of Osaka, the Bay inside the coast). Check sizes against known
   ratios: Akita is about 1.6 times taller than wide; Luxembourg must fit an
   800 px window at the opening zoom.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add yuiseki/map-from-scratch/visual-review@sha256:b1faffe9d36f4492

The line at the top of this page pins the label git:20261030.143afe8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_7gbmzf4u5j5q64x6.svg)](https://markdownregistry.com/a/art_7gbmzf4u5j5q64x6)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, all committed on Oct 30, 2026.

versioncommittedcommitsizeaudit
git:20261030.143afe8 latest2026-10-30 143afe8 4,105 BA view · diff
git:20261030.52557282026-10-30 5255728 3,882 BA view · diff
git:20261030.8e385512026-10-30 8e38551 11,607 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (4105 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

yuiseki/map-from-scratch · 24 stars · license GPL-3.0 · pushed 2026-11-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_7gbmzf4u5j5q64x6
GET https://markdownregistry.com/api/v1/resolve?ref=yuiseki/map-from-scratch/visual-review
GET https://markdownregistry.com/api/v1/blob/b1faffe9d36f44925b6d029be7dc5dc80bfb7108392029d68d2e0c13ce5e275e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from yuiseki/map-from-scratch

3d-buildings-and-meshes SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/3d-buildings-and-meshes/SKILL.md · How 20 map engines build, store, order, light and cull extruded buildings and imported 3D meshes (OSM/PLATEAU…
git:20261026.79a684e · audit A · 24 stars
3d-tiles-and-hlod SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/3d-tiles-and-hlod/SKILL.md · How map engines stream hierarchical level-of-detail content (3D Tiles, point-cloud octrees, chunked 3D vector and…
git:20261027.80aa384 · audit A · 24 stars
animation-and-camera SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/animation-and-camera/SKILL.md · What 37 map engines learnt about the camera and everything that moves (on-demand redraw, camera state and transforms…
git:20261026.79a684e · audit A · 24 stars
antialiasing-and-blending SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/antialiasing-and-blending/SKILL.md · How map engines smooth edges (MSAA, analytic coverage in the shader, post-process, none), pay for resolution, blend…
git:20261026.79a684e · audit A · 24 stars
api-design-and-extensibility SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/api-design-and-extensibility/SKILL.md · What 40-odd map engines learnt about how much surface a renderer should expose (graphics backends, options, plugin…
git:20261027.231c915 · audit A · 24 stars
data-range-requests SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/data-range-requests/SKILL.md · How map engines read one big static file (PMTiles, GeoParquet, FlatGeobuf, COG, COPC, Zarr) by HTTP Range instead of…
git:20261030.260706a · audit A · 24 stars
draw-order-and-depth SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/draw-order-and-depth/SKILL.md · How 42 map engines decide what is drawn on top (painter's order, depth buffer as layer order, stencil per tile…
git:20261027.231c915 · audit A · 24 stars
float-precision SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/float-precision/SKILL.md · What 44 map engines learnt about float32 (and fixed-point, integer and CSS/Canvas) precision, and which of their fixes…
git:20261027.231c915 · audit A · 24 stars
gpu-memory-and-batching SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/gpu-memory-and-batching/SKILL.md · How map engines cut draw calls, vertex bytes, uploads and GPU memory, which pools and caches they had to cap or remove…
git:20261027.231c915 · audit A · 24 stars
html-in-canvas SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/html-in-canvas/SKILL.md · How to draw real, interactive HTML (popups, label cards, panels with buttons, sliders and links) into a map's Canvas…
git:20261105.a3ec914 · audit A · 24 stars
label-placement SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/label-placement/SKILL.md · How map engines decide which labels and icons to show and where (candidate anchors, collision index, priority…
git:20261026.79a684e · audit A · 24 stars
line-tessellation SKILL.md skill
yuiseki/map-from-scratch · .agents/skills/line-tessellation/SKILL.md · How map engines turn polylines into triangles or pixels of the right width (where the width lives, vertex layout, joins…
git:20261030.5cc6631 · audit A · 24 stars

Every file in yuiseki/map-from-scratch

Other files named visual-review

visual-review SKILL.md skill
icetomoyo/kodax · packages/agent/src/capabilities/skills/builtin/visual-review/SKILL.md · 创建、修改或审查视觉结果时使用;包括检查网页/应用界面的布局与可读性、图像/图表、文档/幻灯片/表格、终端/Canvas/3D,以及视频/GIF/动画的字幕、转场和播放效果。用户要求截图、渲染或逐帧证据时也适用。提供通用视觉取证方法;art…
git:20261027.3a32e04 · audit A · 14 stars
visual-review SKILL.md skill
markneonin/paneline · .claude/skills/visual-review/SKILL.md · Use before a paneline task that changes what the pane, status row or chat draws is called done: screenshot every state…
git:20261027.32baf55 · audit A · 10 stars

Browse by kind, by grade A, or by owner.